sprockets Live Answer Time Home Page Featured Free Models spotlight Rigged Spider Tinkering Gnome's Workshop
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

KJ'd Beast

*A:M User*
  • Posts

    118
  • Joined

  • Last visited

Posts posted by KJ'd Beast

  1. Try with "Web Subscription" as serial number

     

     

    I keep getting an invalid serial number error message.

     

    I tried typing "Web subscription" and then I copied the activation code directly from the Hash Store site.

     

    What do I need to do?

     

    Yes, I did try that. I should have posted with the previous comment that one can only type numbers in the field.

  2. I have yet to start any of TaoA:M however based on what I have seen, the comments here and several 2D animation principles books I have perhaps the tuts could include making a flower sack, rigging it, texturing it, and animating it.

     

     

    I made these two animations in trueSpace several years ago. All of the flour sack animation was done using deformation meshes as the version of trueSpace I used didn't have bones.

     

    flour_sack_test.mov

     

    flour_sack_final.mov

     

    My intention is to recreate this animation A:M and I would like to finish this animation.

  3. I also agree the chin should move the same distance as the teeth do.

     

    I also noticed you are exaggerating the mouth positions. I guess this is fine but not truly representative of the actual singer.

     

    Keep watching the video and observe him closing his eyes while he is singing. He really feels the music. Try to capture that in your characters face.

     

    Notice how the real singer tips his head down when he closes his eyes.

     

    The video is pretty amazing. I don't speak the language but I understand he lost the use of his left arm.

     

    The ability to use is one hand to strum and hold the chords is incredible.

  4. Rob, Nancy; you have it exactly. I will have to use your method to fix this.

     

    I presumed, incorrectly, that if you attached several points together that they "welded/fused together" but that is apparently not the case.

     

    Thanks for your quick replies.

  5. I'm currently working on my first model in A:M as a favor to another user in another post. Sonic

     

    I'm having a problem with CFA where it completes the task but leaves a few splines incomplete.

     

    Has anyone else experienced this and what did you do or should I do to correct this situation?

     

     

    Sonic.jpg

     

    CFA.jpg

  6. Frilly frill update with extra dry skin material...

     

    ceratopsB0.jpgceratopsC0.jpg

     

     

    ceratopsD0.jpg

     

     

    Nice! Reminds me of those commercials that say "Build your own website in minutes!"

     

    They never say HOW MANY minutes!

     

    I remember there was a book series, "Learn ______ in 24 hours!" but it meant one hour a night for a month.

     

     

    Anyone else remember the old Aurora dinosaur model kits. Thats what I thought of when I saw your triceratops head. The box art on all the old Aurora monster and dinosaur kits was really awesome.

  7. I have that book! The essential concepts presented in it regarding splining (although I don't think 5-point patches were invented yet) and rigging(I don't think CP weighting existed then either) and materials and lighting are mostly still valid.

     

    However the few times I've gone back to resurrect a project done in that version I've found i don't recognize much about the interface. :D

     

    A:M does look rather different now and much for the better!

     

    A:M is faster, stronger and more reliable now.

     

    But if you want to use it try a little bit of modeling just to see how fun it is, I think that's safe.

     

    Still, for $79 you can zoom from 1998 to the far off future of... 2012!

     

     

    I took the $79 leap of faith into the world of A:M at the cost of cancelling my Xbox Live yearly membership of $99.

     

    To quote from Indiana Jones and the Last Crusade:

     

    "You chose wisely."

  8. Hi, im doing a school project, and i need to make a movie with a anime character and i decided to do sonic, but i dont like modeling, just making, im kinda new but anyways, can somebody make me a Sonic The Headchog Model? Thanks SO Much!

    -zam1137

     

    Heres the views/rotoscope :)

     

    Zam,

     

    Hi, I am new to A:M and the forums as well.

     

    My first impression is that your request is a bit presumptuous.

    Is this for college, high school, elementary school?

    What exactly will you be doing for the school project?

    When is this project due?

    You already have the complete character model sheet.

    There are plenty of tutorials that will walk you right through modeling Sonic. Specifically William Sutton's Zandoria Studios Youtube page.

    Perhaps since you have A:M you can have one of your classmates model it for you.

     

    I am actually going to attempt to model this character myself just to see how long it takes me as a complete novice.

     

    All the best to you in your class.

     

    KJ'd Beast

  9. I purchased a copy of Jeff Paries The Animation: Master Handbook way back when and I'm finally getting around to reading it.

     

    I am dabbling with the demo version A:M 98 (V6.??)

     

    How much of a difference is there between the version I'm using in the book and the current version as far as the interface is concerned, specifically short cut keys and modeling and animation methods and implementation?

     

    I don't want to spend a lot of time relearning the interface if it has changed significantly because I would rather buy the current version if that is the case.

     

    Thanks.

     

    Keith

×
×
  • Create New...
filmstrip