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Hash, Inc. - Animation:Master

KJ'd Beast

*A:M User*
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Everything posted by KJ'd Beast

  1. Looks like a modern day "Gertie." That's one of my goals for learning A:M is compositing.
  2. Rob, Nancy; you have it exactly. I will have to use your method to fix this. I presumed, incorrectly, that if you attached several points together that they "welded/fused together" but that is apparently not the case. Thanks for your quick replies.
  3. I'm currently working on my first model in A:M as a favor to another user in another post. Sonic I'm having a problem with CFA where it completes the task but leaves a few splines incomplete. Has anyone else experienced this and what did you do or should I do to correct this situation?
  4. I remember there was a book series, "Learn ______ in 24 hours!" but it meant one hour a night for a month. Anyone else remember the old Aurora dinosaur model kits. Thats what I thought of when I saw your triceratops head. The box art on all the old Aurora monster and dinosaur kits was really awesome.
  5. I took the $79 leap of faith into the world of A:M at the cost of cancelling my Xbox Live yearly membership of $99. To quote from Indiana Jones and the Last Crusade: "You chose wisely."
  6. Zam, Hi, I am new to A:M and the forums as well. My first impression is that your request is a bit presumptuous. Is this for college, high school, elementary school? What exactly will you be doing for the school project? When is this project due? You already have the complete character model sheet. There are plenty of tutorials that will walk you right through modeling Sonic. Specifically William Sutton's Zandoria Studios Youtube page. Perhaps since you have A:M you can have one of your classmates model it for you. I am actually going to attempt to model this character myself just to see how long it takes me as a complete novice. All the best to you in your class. KJ'd Beast
  7. Great start. The raven's beak needs to be a bit larger.
  8. I purchased a copy of Jeff Paries The Animation: Master Handbook way back when and I'm finally getting around to reading it. I am dabbling with the demo version A:M 98 (V6.??) How much of a difference is there between the version I'm using in the book and the current version as far as the interface is concerned, specifically short cut keys and modeling and animation methods and implementation? I don't want to spend a lot of time relearning the interface if it has changed significantly because I would rather buy the current version if that is the case. Thanks. Keith
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