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Hash, Inc. - Animation:Master

AMkyle

*A:M User*
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Everything posted by AMkyle

  1. Ok so i subscribed to version 15 for 50 bucks, but then i got version 15, put the activation code in and tried to run animation master, but strangeley, a lot didnt show up, a lot of actions werent there, a lot of folders werent even there in the library under models, there was no props folder a lot others, ill get a pic
  2. AMkyle

    Lost CD

    Ya, i see what you mean, so throw away that getting a new Cd thing, i might just hope to find that CD (darn movers) i bet you know how i feel rodney with moving. or i can just get the subscription for 50 bucks a year, easy.
  3. AMkyle

    Lost CD

    oh so your suggesting i should just get version 15 subscription for about 3-4 $ a month??? if i actually have lost my cd? maybe i just should subscrible becuause i get an allowance a month and i guess i could use 4/125 of it a month? lol
  4. AMkyle

    Lost CD

    alright, hopefully i can find it. Also is version 15 much better to have. And if i found my cd, could i send it in for version 15?
  5. AMkyle

    Lost CD

    This is a what if situation, cause i got version 13 for christmas, but then i moved about a month ago and so far i havnt found it, so WHAT IF i lost it? and i dont think i have subscription because i cant run without a cd i do though, have the original tutorial book with a few numbers in the very front for something, i forgot what i was though, something for installation?
  6. AMkyle

    Lost CD

    i think i might of had a websubscription so ya, what then?
  7. Hey Rodney, I just wanted to let you know im back! im really starting hard in 3d animating now and i just started understanding it soo much by one video! Just wanted to let you know, Also i like cartooning too, im very good at it actually!

  8. Hey i was wondering, for your latest prop, what exactly is it, i cant see too much what it is, Edit: Oh nevermind, thats a pretty sweet looking head, japanese looking like too, SWEET
  9. AMkyle

    Lost CD

    Hey, i was wondering, if i possibly might have lost my cd, just in case, because i moved a little while ago. But if i happen to lose my cd, is there a way to get another one or something?
  10. AMkyle

    AM FILMS?

    me too, the egs and bacon and potatos's, lol not a bad song.
  11. THANK YOU SOOO MUCH, THAT IS EXACTLY WAHT IVE BEEN LOOKING FOR, FOR SO LONG. Thanks
  12. OK, so i am having lots of trouble animating sometimes. Sometimes i just try too hard maybe, but how are people suppose to animate. #1 The problems im talking about is like, how do you get your character to do all sorts of actions like walking and talking with hand gestures, or like running and jumping. Just all sorts of actions, maybe a bit like combining two actions.?? could any of you tell me how to animate like that? #2. Also a problem i have is kinda stange and i dont know how it happens. When im animating an action, sometimes its really messed up like for a jump for example. ( like a large action, my guy will run, and then maybe turn to the side WHILE RUNNING, and wave . so hes running for like 5 seconds, and then turns his torso a bit and looks at the screen and waves. The problem i get is he will run but at the very beginning he will turn and wave instead of waiting 5 seconds, how do i get stuff like that to work.
  13. Hey, I havnt been able to be using AM for a long time because of homework problems, and ive been trying to get it back up. anyways, Im needing a bit of help. For example, when someones jumping, how do you make them look like thir really jumping up fast like in AM movies that have been made. I cant get the quick and cool movements in the characters when im making an animation in the choreography Any Help please?
  14. alright, thanks a lot. i fund the button and got it to work thanks to you guys.
  15. ok so i have a big problem. im making a face with using a guide, and im making the nostril. to the side of the nostril there is a area thats opened and isnt patched up. it is 5 points in the area, but i dont understand what the 5-point patch is and where it is. i used th patch group mode because i thought that was it, but i guess not.
  16. alright so im guessing this is the best way, alright then, when i have trouble with this way though, ill ask question, and about that other way copying keyframe 0, i tried that and it didnt work. i tried it on 9.13 frame, so i copied frame o and pasted on frame 9.13 but it didnt work. does it have to be on a frame like 1.00 or 2.00 or 3.00? im not sure
  17. alright so with you saying that, how DO you make a keyframe at a certain frame.
  18. alright i have an animation rendered that has this problem in it. Keekats jumping but he stasrt going up..= heres the attackment:messed_up_jump.mov Hope you all can help, it will be greatly appreciated!
  19. OK i really somehow gotta learn this slowly, but i need to learn this, itll make my animating like 100x easier. Whats happening is when i animate someone in a choreography i make then maybe jump or jump then spin, or also recently happening the can can then a slap on the face, but whenever i do this it always starts from the begginning so for the can can move, it totaly ruin it, because he starts slapping himself in the face at fraom 0 moving his hand slowly up. and for jumping he starts rising into the air from the very begginnimg and for the jump and spin he start spinning from the very begginning too. i dont know how to make it so they start the second action from later in the animation instead of always starting from the begginging. have any of you guys had this problem before and how do you fix it. i watched the video manual, the piching one, and i saw there was an encountered problem there very similar to mine. the knights backfoot started rising from the very begginning, but then all he did was he moved it down back to close where it was and then pushed the something model button i think, its two buttons to the right from whole model button down at bottom. but doing this it will still start moving from the bigginning because if he just moves the knights foot down then it will very slowly slide a bit becase he couldnt have moved the knights foot exactly on the place it was before, thats like very hard to do and would take a lot of time. so if any of you can help me itll help a lot.
  20. Alright thanks a lot for all your help. i might try another thing with the sack oryour sac.
  21. I made a flour sack with a skeleton and made an action of it kicking in the sky then coming down. but the skeleton was really hard to use, unlike the models that came with AM already. if u got any tips then itll be great if u can tell them.. anyways heres the video. Flour_pack_kick.mov
  22. ok thanks for the help, but im still having trouble understanding how to use two parts
  23. OK i made a tooned rendered out version of walking, and it looks great, but the walking could use some improvements i could say. ima post it righ down here, but if you have any helpful tips, hints stuff thatll help and tutorials i could find( besides the video tutorials here, watched almost all of em) and done em. Running_movie.mov for the info its my very first ever alone completed running (meanig i did not use anything but my head, no tutorials or posts on the forum. wohhooo!
  24. WOw your good John, that was the exact problem. thanks a lot for the help.
  25. Hello, everyone whos looking at this. i made a hammer and it looks great i think. i added wood and steel materials to it, but the place where the materials touch together that doesnt look realistic at all and i needed some help to make it look more realistic. Also the head of each side of the hammer has this black thing on it and i dont know what it is. if any of you can itd be great if you could help me out and give me tips.
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