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Everything posted by Cross
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I'd have to say that probably the most important things of making it from newbie to master for me were: 1. Make sure that the spline is going the right way!!! It's very important that you make sure which way your spline is going, If it makes an ugly black mark, it's probably something the program isn't going to appreciate! (note upload picture) 2. The step from making things i've seen, to making things of my own. Major step in creating unique projects!
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Could you please post images of how to do the steps? I'm still a little confused about it. It would be much appreciated.
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Working on a shirt, but i need to have my decal wrap. how would i go about setting up the materials to do so?
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I think that i could do with a center piece, like a counter with some newspaper on it, coffee or something. maybe a few stools to sit in, too. I love the look so far
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Just curious if anyone had any thoughts about me making a movie with this guy i made. anything i should change? add? any ideas for a storyline? etc?
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I'm going to try and emulate that with a "flock" type movement, might actually work! I was thinking of trying that quite some time ago, too.
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The comic was totally worth my time reading it XD
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I was incredibly bored today so i decided to make the whole entire Unown Alphabet from Pokemon. Try to read the message below before you look at my index, and post if you could read the whole thing. I'll get a few laughs myself out of this...
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Hahah... thanks so much! yeah, the wings for the pelvis control the plates at his sides, i still have quite a bit more work to do on him though. Now i have to make his Bow... this will be fun.
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Finally! done with the body! now i get to rig the sucker! Here's some basic rigging i've got down, haven't rigged the feet or hands yet.
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Well if you Rigged him well enough to position him in that Level 53 Armor position then you're on the right track. I Really Like the Model! Face kinda Reminds me of the guy from Kingdom Hearts. You look like you have a good story to tell with this guy. So Far so Good. Keep it up! yeah, definately, I've gotta work on the rest of the model though before i worry too much about the riggin, but thanks for the compliments! I made this model out to be more of an android version of the original, as if they were a dieing race and he was one of the few remaining.
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Thanks Eric, really means a lot to hear that from you! I'll keep watch for more of your new stuff as well.
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Done and done. Thanks for that... i knew it didn't look quite right anyways... it looks much better now.
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New project that i just started on a few days ago, wondering if there are any rigging gods out there who could help out with the bones after i got done with the model... or if you can see any flaws so far, let me know. Level_53_Armor.bmp
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1: Forced Perspective is created by 1) using hella low focal length on the choreography camera, or 2) when in modeling, go into perspective mode and hold down CTRL while zooming in and out to increase the drasticness of the angle. Catapult_2.mov
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Working on an Animation for my senior project. This is the Bellato's Massive Armored Unit (MAU) The "Catapult" I'm plannin on having a desert backdrop with multiple other Catapults falling in from air support and having returned enemy fire. Besides the Wiring in the legs coming through the plating on the foot and the lack of the shoulder net launcher, can anyone see any flaws in my work so far? Catapult_Render_Final.mov
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I'm taking a huge break from the really detailed stuff i've made, obviously. maybe im just getting lazier. I already made the pieces match up with the grid. Took me a while, but i've got the numbers exact, so now it's time to have some fun with this... one of my ideas is to add walls to the project and have a "Next Block" tunnel for the next block to travel through, obviously making this into an animation. Can i get some more ideas though?
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Great character and gun! How about a desert or some other rocky terrain -- kind of like in the anime Full Metal Panic. Or maybe a broken down floor of a building with rubble and debris like in the beginning of Appleseed (2004)? Outer space like Macross or Gundam? An all-black simulation with green neon for objects, like in Metal Gear Solid training missions? Sorry, I watch a lot of anime. Don't get me started... hahah... yeah, so do i. I've already made the logo and everything, but i'll think about adding s metal themed background since the Bellato race are a race of steam-punks. Thanks for all of the great ideas!