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Hash, Inc. - Animation:Master

noober

*A:M User*
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Posts posted by noober

  1. I'm still adding more plants and cleaning up some of the surfaces.

    i like that stairs scene a lot! just wondering did you use AM paint? im new to A:M and i dont know too much about this stuff.

    Thanks, but no I didn't use AM paint. its all decals and hair for the leaves.

     

    You are doing amazing scenes. I like how you use the toon shading to get an illustration look. You have a unique style.

    Thank you. That means a lot coming from you.

  2. We are an animation and design company that is looking for clients. We are capable of producing high end animation, rigging, and modeling. We are also fully capable in producing graphic design work form letterhead and business cards to company identity. We are available to talk to you about pricing on an individual basis. Please feel free to contact us with any question you might have. We can be reached though email at RadiacAnimations@yahoo.com.

     

    Shane Perkins

    Radiac Animations

  3. when is it gonna be textured?

    Well not to disapoint... but it was textured today. And you guys will probably never see it. My boss chose what i consider to be the wrong images. If i get a chance ill texture it the way i wanted.

     

    For now this is where I'm at.

    hash.jpg

  4. Well its been a while since i have had the chance to post in here... been so busy. Well here is another shot from work. This is before any surfacing has been done. This is also my first experimenting with the skylight. And always its toon.

    cityshottest0.jpg

  5. My personal box is a 3.2 p4 ht overclocked on water to 4.0. 2gb ddr2 800,

    My girls box is a amd 4200 x2 (i think) 2gb ddr,

    In the farm i have a stock sony vaio 2.4ghz, and an e machine amd 3200+ with 1.5gb ddr

    Then I have the old dell laptop.

    Also have the parts to build at least 1more, maybe two... but I'm too lazy to put them together.

     

    4GHz.jpg

    100_1339.jpg

  6. B-E-A-U-T-i-F-U-L-L-!!!

     

    What are you doing at work, where this is needed for, may I ask?

     

    Jake

    I'm the lead animator for Kashat Productions based out of Houston TX. This id for a full length feature film we have been working on for 2 years now. Got around 2 more to go...

     

    Looks great. The second one looks like something I've seen in real life recently. The only thing that really throws it off is that there isn't any detail inside the doorway. Great job.

     

    Doug

    You are right about the inside of the doorway. I'm actually still waiting on the interior designer to finalize what goes inside.

  7. I think your just seeing the shader coming from the toon render. Try rotating underneath and render that. That should work. If so you need to set up a .chor file. Render from there with light. you will see what you actually get. Hope that helps.

  8. :excl: I was wondering if anyone one would be interested in me making a tutorial. I don't claim to know all the ins and outs of AM but I have learned a lot working full time for the past 2 1/2 years. I mainly am a modeler, so I could do some tutorials showing how I built some things. I was thinking about some exercises for beginners, then move to more specific items like cars or buildings.

     

    So anyone interested? They would be free for all. Hopefully I could post them on the forums. :ninja:

  9. Well I'm in the process of using hair to create foilage. So far so good. Now I need to model a vine. I was thinking of using splines to simulate the vine. can i use a single spline as an emitter?" One more question... Can an emmited object be given more flex points like an emmited streak?

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