A new render of my third assignment for AnimationMentor, 20 years ago this week. Now with my own trombone sound effects!
The assignment was that the ball had to do an anticipation into its first leap, then bounce around the obstacles.
The Oakville Waterfront Festival poster design for 1999.
Reusing the models from the previous year made things quicker but looking back
wish I took more time to clean things up, making the models a little less lumpy.
Was a fun project nonetheless,
You continue to be my savior Robcat!! I had made those poses to help with decaling, especially the AngleFrame pose. It was hard to map one side at a time so I stood all those
angled struts up vertically in a pose and did a cylindrical projection. But I was under the mistaken notion that you had to keep those pose sliders at 100% to maintain the
texture position. And wouldn't ya know it-it was those frame struts that were at odd angles (30-45deg.) that were causing the problem but they were ok just by turning
the pose sliders back to zero.
I made those "mapping" poses long ago and haven't even given any thought to poses at all until you mentioned it. But when I looked there were 7 or 8 poses that I didn't create at all! Don't you have to make a pose? Can you create them by accident? And they certainly don't make themselves (or DO THEY?!!)
Anyway thanks again.
Apparently I just imagined this whole thing. I had a group folder named WIRES where I had 2 grps. "Front" and "Back" and they were NOT rendering as lines no matter WHAT I did, but when I copied and pasted the groups into a new model and then pasted them back into the original they just magically rendered correctly and I saved the model out so I could send it to you.
Now I cannot reproduce the problem AT ALL as if it never happened.
So, thanks robcat! Not sure how you did it but it seems to be fixed. (Honestly, this really happened - I'm NOT making this up)
Here is the project file,
Made probably using A:M 98 or 99 so some textures don't look 100 percent when opened in V19.5
feel free to pick apart and use the models as you like.
swamp_demon.zip
Well here is the follow up to the previous animation
Simple Pleasures
For those having issues here is the Youtube link:
MP4 version:
Simplepleasures2.mp4
It's finally been released! The most recent vignette from Project: Potemkin. This features an alien creature which I had to build, rig, animate and composite into the already shot footage. Many thanks to Robert, Rodney, Mark and a few others for helping out with advice on this one!!
[vimeo]98791336[/vimeo]
http://vimeo.com/98791336