sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

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Showing content with the highest reputation on 09/16/2023 in all areas

  1. Yeah, I tried that but that five point patch to the left of your first X (which then extended to your second X) started to do that "hey your stretching the 5 point algorithm too far" thing; acceptable with lots of surface texture, not so much on a cheek. My philosophy was to keep five pointers as small and symmetrical as possible. If the price for that is eight extra patches, so be it.
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