Hello Forum- have not been here in awhile! Busy!
A client recently inquired if I could perhaps make a SnapChat lens... he may as well of asked if I could have made diced clabberboards, because I had no idea what Snapchat... or a snapchat lens even WAS! My research taught me SnapChat has been around since 2011 and is a popular (amongst the young-uns) social media chat and photo-sharing software, much like Facebook. After downloading it to my phone and playing with it i realized it was resonsible for much of what I have seen on Facebook as far as kids with bear-noses and fuzzy ears, face- paint and sparkles that track with them of distort their face and voice for the length of a very short movie. I downloaded Lens Studio, a free software from Snapchat.com and discovered the wealth of possibilities I had unearthed, as far as 3D and Augmented reality... my client was thinking of using it in a somewhat commercial way- and light-bulbs kept flashing in my head... IDEAS...POSSIBILITIES!
Within the week I have been learning Lens Studio they have now released V2 which goes even deeper into the realm of gameplay.
My first inclination was... can I get my A:M content into this thing, and seeing that it only allows .FBX file format (A:M needs to add this FEATURE REQUEST!) I embarked on Gerald's (A:M user Fuchur) 'FBX Pipeline to Unity' tutorial - https://www.patchwork3d.de/html/page.php?page_id=64 and discovered that thru A:M's robust .X exporters and purchase of Ultimate Unwrap ($50) I am indeed able to pipe my 3D animations (keep 'em simple) into Lens Studio- and the process is NOT as painful as I pre-judged it to be.
The debate is open as to whether Snapchat has seen it's better days- or needs to become part of Facebook or Twitter, or perhaps there is something better out there. I am wondering what the forum knows of this... is anyone else making Snapchat Lens's... does anyone even bother with Snapchat at all? Thoughts.