Tinkering Gnome's Workshop
1,185 topics in this forum
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- 5 replies
- 341 views
Have a Merry Christmas
Last reply by robcat2075, -
- 9 replies
- 714 views
misty_2.mov misty3.zip amplitude is a program that creates an action to control a pose on a model based on sound volume its not available anymore but I have offered to create action for a sound if there is any interest for free the action included in the zip was for a model names misty and a pose named dance wav file not included
Last reply by steve392, -
- 1 reply
- 438 views
rough test 3 models on path moving then combining misty.mov misty.zip 1 sphere color change misty_1.mov misty_1.zip
Last reply by Kamikaze, -
had not played with hair so did a test and did shape and color over length setting in time line to get weird shape and color then spring based animation hairshapetest.mov htest1.zip
Last reply by robcat2075, -
- 0 replies
- 199 views
testinngtwirl.mov hair on ball just to observe ball movement as it moves on path rough test
Last reply by johnl3d, -
- 11 replies
- 578 views
tried to get sphere to roll down ramp newtintest17c.mov newtonfalltest.zip project file
Last reply by Rodney, -
- 0 replies
- 221 views
made simple tree path the socket bulb and cord shapes and used sweeper to duplicate socket and bulb and then sweep the cord shape over the tree path then grabbed the 3 swept objects and put them into a another model added color and shag did a quick pose animated and..... if I had time would have animated it to dance with some music but .... sweeptlightedtree.mov sweeptree.zip
Last reply by johnl3d, -
- 1 reply
- 264 views
cheapsanta.mov cheapsanta.zip work has been draining so did this quickly tonight ....have to check something had trouble with eye material not translating to and staying where I wanted it until up set it up in the chor
Last reply by Kamikaze, -
- 1 reply
- 265 views
made simple exploding model and simulated with newton only thingn.mov then added cloth to the model and simulated the cloth thingnc.mov not what I expected but interesting at least I think
Last reply by Kamikaze, -
- 0 replies
- 216 views
ht.mov turkey.zip forgot to but eye decal in zip
Last reply by johnl3d, -
- 2 replies
- 257 views
Just a rough idea drew turkey with spline as a hand trace then duplicate swept sphere on drawing sweptturkey.zip
Last reply by John Bigboote, -
- 1 reply
- 244 views
was checking some fonts I had downloaded and decided to use the font wizard to see how these would work flakes.mov flakes.zip
Last reply by Kamikaze, -
- 4 replies
- 318 views
Any suggestion welcome not sure about face and need to rig robotreview.mov
Last reply by johnl3d, -
- 0 replies
- 182 views
gradient.mov gradient.zip simple animation of the combiner
Last reply by johnl3d, -
- 7 replies
- 353 views
Sorry not sure why the first project was messed up posted new project after a redo rock.mov rock.zip Used gradient material with pose to "dissolve the model" and move emitter Sprite included and just for fun rockreverse.mov
Last reply by johnl3d, -
- 1 reply
- 225 views
simple test trying with darktree simbiot materials meffector.mov
Last reply by robcat2075, -
- 0 replies
- 205 views
hairtest.mov hairtest.zip quick test of color change and other settings of hair over time works in newest release just checked
Last reply by johnl3d, -
- 1 reply
- 232 views
D1trial.mov D1.zip includes darktree material
Last reply by Kamikaze, -
- 2 replies
- 242 views
testing 2 slightly different settings to make breakable boxes breakable.mov breakable.zip
Last reply by johnl3d, -
- 1 reply
- 208 views
baldrp1.mov rough trial of camera hitting wall or maybe door ...newton involved
Last reply by Ilidrake, -
- 5 replies
- 240 views
rtt.mov
Last reply by Rodney, -
- 0 replies
- 234 views
tried a door idea for an idea I have door1test.mov control is by pose slider door1.zip project file door decal ...started playing with PS and got this camera roto not included in zip or door decal but that is post above
Last reply by johnl3d, -
- 4 replies
- 303 views
need to rig now guy.zip
Last reply by johnl3d, -
- 9 replies
- 350 views
quick idea sface.mov sface.zip did slower change with pose sfaceslower.mov
Last reply by Kamikaze, -
- 4 replies
- 485 views
quick idea volface.zip volface.mov
Last reply by Kamikaze, -
- 6 replies
- 299 views
robotghost.mov flyingrobot.zip needs some work rough trial
Last reply by Kamikaze, -
- 5 replies
- 330 views
decalcolorhair.mov decalcolorhair.zip project and decal same decal used also to color model
Last reply by Kamikaze, -
- 0 replies
- 261 views
Dinosaurs.zip found these and this model tyrannosaurus_rex_e_ltr.pdf
Last reply by johnl3d, -
- 7 replies
- 341 views
simple attempt at sprite accumulating snow fall snowfllake.mov snow.zip includes sprite
Last reply by johnl3d, -
- 6 replies
- 458 views
trying to get back into tinkering with models here is non rigged yet dragon QUICKDRAGON.mov dragonish.zip model dinoskin.zip material
Last reply by Rodney, -
work has killed my free time so I am trying to get going so tonight with a quick animation threw this together in about 45mins with render time 32 patch sphere copied and reshaped held together by a handful of bones very basic and rough qdog.mov
Last reply by robcat2075, -
- 2 replies
- 285 views
train.mpg train.zip Ctrl T to start
Last reply by johnl3d, -
- 4 replies
- 328 views
tubular.mov tubular.zip MOT at work stopping creativity but this 15 minute rough exercise escaped MOT = Mandatory OverTime
Last reply by Rodney, -
- 12 replies
- 868 views
idea based on Rodney's comment if black hole flow threw this together 1st render magicvase.mov MAGICVASE.zip
Last reply by johnl3d, -
- 6 replies
- 474 views
If there a program or method to extract the voice track or frequencies from say and mp3 or wav file audacity can remove most of voice but cannot fine the reverse ..yes I playing with amplitude again
Last reply by Rodney, -
- 1 reply
- 367 views
what.mov can post the project tomorrow if anyone wants it the model was just a bunch of spheres to get general shape
Last reply by Kamikaze, -
- 0 replies
- 273 views
Hope I got his name correct oldburningplanet.mov oldmateffect.zip
Last reply by johnl3d, -
- 0 replies
- 235 views
did a quick shaded render bolt.mov bolt.zip sprite in zip
Last reply by johnl3d, -
- 1 reply
- 249 views
started with this radar.mov replaced material with render twice got this radar3.mov simbiot material Radar1arm.zip
Last reply by Rodney, -
- 3 replies
- 277 views
gatetest.mov gate.zip
Last reply by johnl3d, -
- 0 replies
- 245 views
booleantest.mov oops have material animated wrong direction ..will fix abooleantest.mov booleancuttertest.zip
Last reply by johnl3d, -
- 0 replies
- 279 views
sprites and animated material and a few constraints ribbon.mov ribbom.zip
Last reply by johnl3d, -
- 4 replies
- 309 views
rodney.mov rodney.zip
Last reply by johnl3d, -
- 0 replies
- 271 views
This is an extreme use will try similar in earlier version mateff.mov mateff.zip
Last reply by johnl3d, -
- 4 replies
- 570 views
glowish.mov left ball glow subsides as right balls glow increases and middle ball uses random expression glowish.zip
Last reply by NancyGormezano, -
- 0 replies
- 323 views
fluidtest.mov fluidtest.zip guessed at setting and color
Last reply by johnl3d, -
- 2 replies
- 370 views
streaktest.mov streaktest.zip had not played with streaks for awhile ...simple test
Last reply by johnl3d, -
- 1 reply
- 281 views
could be interesting but need power blobbietest.mov blobbietest.zip
Last reply by Kamikaze, -
- 4 replies
- 401 views
Initial test cirtest.mov it loops nicely in case you want the other view point cirtest2.mov added another sprite cirtest3.mov if post project if interested with sprites
Last reply by Kamikaze, -
- 0 replies
- 321 views
just rough settings test flicker cause by random roughness setting change airtest.mov air.zip
Last reply by johnl3d,