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Hash, Inc. - Animation:Master

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  1. Past hour
  2. In 2002, my friend Paul and I started our own 3D animation studio using the old office that Streamline Media originally occupied. It was one of the most exciting yet stressful times of my life I never thought keeping a sleeping bag in the office closet would be a good idea until then. We were trying many things to promote the studio, Focus Chaos Inc. so I submitted my Valentine's Hash image contest entry to 3D World magazine and then completely forgot about it. It wasn’t until our friend Steve, who rented us the office came in one day and told me he saw my image in a magazine at the bookstore! I still have a copy of the magazine, 3D World May 2002.
  3. I tried Ray Dream Studio 5 recently for the nostalgia of it and it made me realize why I was so happy to find A:M. just moving the camera around alone was so tedious.
  4. Today
  5. did a quick render of it
  6. Yesterday
  7. Hi Will, They should work fine. I have many v11.1 files from long ago that I have opened recently and they work properly. Don't re-save over your old v12 files. This could inadvertently happen if you open an old PRJ that includes MDLs or other files that are NOT embedded in the PRJ and then you do a save of the PRJ.
  8. Hi folks! Oh so long ago I did several animation projects in v12 and now I am interested in picking up where I left off on one of them. Will the current version even open files that old? What later version could open those files? Thanks for your help, Will
  9. Last week
  10. Here it is... the play-by-play of fixing the SmartSkin Trouble.
  11. Thanks Rob
  12. Update.... I found out how to access the hiding CP keyframes. You'll have to watch the video to see it, but here is a model that seems to behave appropriately... Blue Big mama Fox_FIXEDB.mdl
  13. We looked at this at LAT today. Ouch! It's a very deeply buried problem. We were even searching for CP#'s in a text editor. Short version... it's the "Left Thigh" and "Right Thigh" SmartSkins. They have some CPs keyframed in them that are causing the face motion but i didn't entirely succeed in finding/deleting the unnecessary keyframes. They are hiding somewhere! ModelFaceFix007 left and rigth thigh SS deleted.prj Anyone else have ideas?
  14. HEY HEY HEY!!! I’m currently working on a character model in Hash and have encountered a strange issue. When I move the character’s torso, her face also moves along with it—specifically the cheeks and nose area. I’ve double-checked the bone structure and placement: • All bones appear to be in the correct locations. • The facial bones (cheekbone, nose, etc.) are not parented or connected to the torso bone in any way. • I’ve also verified that no constraints or smart skin settings are visibly linking the two. Despite this, the face still shifts when the torso is moved, which I didn’t expect. I’m wondering if this could be a glitch, a weighting issue, or something else entirely. Could someone please walk me through what might be causing this? Or let me know what steps I can take to fix it? Thanks PIZZA Time! (Ignore the textures) face dance.avi Blue Big mama Fox.mdl
  15. We'll be fond of finding answers to your A:M questions at Live Answer Time Saturday Noon CDT May 17 2025! Actor Henry Fonda was born one day before May 17 in 1905 The Lady Eve (1941) Grapes of Wrath (1940)
  16. I haven't gone to Windows 11 yet so i can't speak on that but i haven't heard of anyone else on Win 11 being dramatically hindered. There will be a slight rendering slowdown in v19.5 overall. Steffen says that a library that was used in v19.0 is no longer supported by the compiler. For 3D Painter contact I've sent you Filip's email. He says he bought lifetime hosting for his website but apparently they meant someone else's lifetime!
  17. Hey Rob, interface / real-time & general usage, when I was installing it on initial launch it took a while, registering plugins ?? then was quite sluggish and became more sluggish, I was monitoring system temps cpu / ram etc. etc. and the computer was not throttling down, even with real-time subdivision bumped all the way down it was still sluggish, mysteriously today it seems to be working quick again . . . 🫤 . . . think somethings dying on this old computer . . . time for a upgrade
  18. Slower in what regard? Rendering? Real-time playback? The interface?
  19. Earlier
  20. Ray Dream Designer / Studio 😂 . . I remember that ! Infini-D too
  21. Space Walk Time 

     

    spx_0004_Layer 1.jpgspx_0003_Layer 2.jpgspx_0002_Layer 3.jpgspx_0001_Layer 4.jpgspx_0000_Layer 5.jpg

    1. Michael Brennan
    2. a.quaihoi

      a.quaihoi

      hey thanks, that was a while ago, would like to spend more time here, but there's always work to done, you work is pretty great too Mike 

    3. Michael Brennan

      Michael Brennan

      Thanks Aldrich  :)
      Look forward to seeing more cool work!

  22. Hi all, soooo, just upgraded to Win11 from Win 10 ( had a crash and decided to upgrade ) and have installed AM 19 / 19.5 ect. have noticed some slowdown over from Win 10, has anyone encountered this who's on Win 11, granted my rig is still an old mac pro / DP Xeon 3.4g / 128 Ram /Radeon RX 580, but AM was much faster with windows 10, looking to upgrade the rig soon to a Minisforum MS 1 or Dell precision compact 3240/60 just for AM, with possibly an RTX A2000 / 4000 GPU, am working with Perry Animations on a few things for his feature moofee and the small pc's would be great for potability for onsite work. On GPU front does anyone know if AM loads most of the workload / models in GPU Memory or still in RAM ? Because if its primarily working from GPU memory then I would like to get a GPU with as much memory as I can. Is 3D painter still available ? I have been looking for this and the website is no longer active, can someone point us to where I can buy a licence and download the program. Latest build, accordion with working keys / bellow is really taxing the system ! - used robcats spring tute to get this working, works like a charm ! Thanks robcat
  23. Thanks Robert! Guess we all have our strengths, I've never been good at making tutorials or explaining things for fear of going off on a tangent, playing with features for hours before getting back to what I was trying to explain.
  24. More great-looking stuff, Michael! I especially like that fibre-optic fountain thing. I wish i knew as much about lighting today as you already knew in 1999!
  25. The one-legged jump! A new render of my animation for the fifth assignment at AnimationMentor, 20 years ago this week. The assignment was to do one long jump and at least two short ones. Now with sound effects i made myself! (animated in Animation:Master, of course)
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  26. Also some old animations created while at Streamline Media. A website header and an animation for a touch screen console. converted to animated gifs so has a bit of dithering.
  27. Thanks Roger, Yeah maybe Radiosity is overrated, we were able to render some decent things without it back in the day.
  28. Wow...the nasal spray, phonebook and collection of bills look very photorealistic. If I didn't know I was looking at a CGI rendering, I might have a very had time catching that they are CG.
  29. Some more A:M product renders and graphics created while I worked at Streamline Media.
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