starwarsguy Posted November 7, 2004 Posted November 7, 2004 I've never really modeled a good character before. I've had a script for awhile for a short I wanted to do, but never had an idea for a character. After seeing the incredibles, I had an idea what I wanted. I want to make a girl character something like Violet or Mirage (round heads smaller bodies). I don't have any real modeling experience with characters, so how should I go about making her? Quote
cfree68f Posted November 7, 2004 Posted November 7, 2004 First off draw her. Do a model sheet. Draw front and side rotoscopes. The try my tutorial, I'm not promising it will help you, but it'll at least show you a process to get there from rotoscopes. http://www.colins-loft.net/new_coop_tutorial/tutorials.html thats the new version which I havnt linked to my main site. It has some new modifications to it like version 11 hair, and a better eye. Not my uber eye yet but a version. The old version on the main site also talks about some rigging ideas, but the skeleton I used was the anzovin rig which doesnt work with 11 so I took that part out. Hope that helps. if you have any questions let me know. By the way you picked my two favorite characters from the Incredibiles. Good eye. Colin Quote
starwarsguy Posted November 7, 2004 Author Posted November 7, 2004 I am still doing my Star Wars film, but this is a short I've wanted to do far before it, and the Incredibles gave me inspiration. Thanks Colin! I'll do that and get back to you guys. I'll still need help carrying out my plans after the drawing though. I suck at humans. Quote
olioli Posted November 7, 2004 Posted November 7, 2004 Hey colin are you still going to sell your "one size fits all" model? Havent heard anything since you first discussed it. Quote
starwarsguy Posted November 7, 2004 Author Posted November 7, 2004 that would be nice... were you going to make it cartoony? i think that would get the best response Quote
cfree68f Posted November 8, 2004 Posted November 8, 2004 Yep its in the works. And I'm shooting for an incredibles style. Had it in mind before the movie.. Definately now after the movie. I'm going to try to have something by spring of 2005. Its a pie in the sky deadline considering how busy I am right now.. but it helps to keep me honest. Right now I'm still experimenting as much as possible with whats doable across a broad spectrum (ie an extremely morphable model that works well) The answers so far are alot, but they require an incredible amount of process to get them to play well together, once you add lots of tweeks. Not impossible, but setup at the beginning will go along way towards getting it to work right in the final result. I'll keep you posted when I get more stuff going on it. C Quote
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