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Hash, Inc. - Animation:Master

trying a new "tunnel effect


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the last version I redid the model and rigging

the material is moving toward the camera as is the whole model edges

it an unfolding "cup"

this isn't done yet but its a good start

 

 

the project file is below used V11S

 

there are two poses one to set constraints on "cup" edges"

one to increase the diameter of edges as the "cup" opens

the first ring follows a path null on top on model constraint to path

and material moved in chor settings

 

 

have fun... i'll reposted this later if I make any major chnges

 

this was one of those stray ideas i happened on

 

ps

star streaks...not sure exactly what you mean but material change might do it

nextone.zip

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just for fun I reduced model in modeling window to about 1/3 its size using master bone etc

 

changed a few of the material settings mostly color and a few small tweaks and you get this

 

 

should see if this looks good from the side?

 

 

but this is enough for now

another2.mov

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Looking at the last animation before the side view, I'm still not getting the sense of a "tunnel". This could be because of the shortness of the clip, but I think that the camera needs to be animated to travel "Through" the tunnel. I like the blue ball at the end of the tunnel, it's very organic looking, but the sides seem a little sparse.

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this was a test rig the tunnel was coming at the camera but yes to get a better effect the camera could move in too. The blue image (material change) was a quick change and a render with no tweaks

 

this wasn't for any project just an idea I wanted to play with an idea

 

I often use AM as a big toy and just play and sometimes it gives off other ideas to myself and others and helps me figure out constraints poses materials lights etc

 

you can see the results of some of my stuff at my site

http://johnl.inform.net/

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