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Hash, Inc. - Animation:Master

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Posted

A quickie screenshot of the The Setup Machine Builder plug-in. TSM Builder

lets you specify parameters, such as number of arms, for any body plan, then

lays down the bones right in A:M. The TSM Flipper plug-in mirrors the bones

and TSM Rigger does the constraints and controls.

 

The Biped tab covers standard variations for humans and humanoids. Quadruped

is for animals, Multiped is for bugs, centipedes, and other oddball body

plans, and Parts constructs single parts so you can assemble them yourself

into anything you can think of.

 

<http://www.anzovin.com/TSM2/TSMBuilderscreenshot.gif>

 

And here are some sample movies of new rig features. The stretch movie shows

squash and stretch on an arm rig. The tail movie shows automated lag; you

can set the degree of lag with a slider. The wing movie shows a nice bat

wing.

 

<http://www.anzovin.com/TSM2/stretch2.mov>

<http://www.anzovin.com/TSM2/tail2.mov>

<http://www.anzovin.com/TSM2/wing2.mov>

 

More soon.....

 

Steve

Anzovin Studio

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Posted

From: Anzovins anzovin@rcn.com

Date: 2004-7-7 03:26:03

 

We will have an upgrade program that will include free upgrades for recent

purchasers. The exact cutoff date has not yet been set.

 

--Steve

Anzovin Studio

 

> From: "Chris Wheeler"

> Reply-To: animaster@hash.com

> Date: Wed, 07 Jul 2004 04:34:04 -0400

> To: animaster@animationmaster.com

> Subject: Re: TSM2 stuff

> From: c-wheeler : Chris Wheeler :

>

> So if I've just bought TSM I can update to TSM2........Free?

>

> *** View Entire Thread @

> http://www.hash.com/forums/index.php?showt...view=getnewpost

 

> === Message generated by the Animaster Mailing list ==

=== Message generated by the Animaster Mailing list == .

Posted

From: "anzovin@rcn.com" anzovin@rcn.com

Date: 2004-7-7 09:16:08

 

In any case, Anzovin Studio no longer develops a rigging solution for LW. LW is a very inferior tool for character

animation.

 

Steve

Anzovin Studio

>From: c-wheeler : Chris Wheeler :

>

> I switched to LW back at ver 9.5, but hated it. I did like sasquatch and the speed of the renderer though. AM

10/11 is much easier for animation

>

>*** View Entire Thread @ http://www.hash.com/forums/index.php?showt...ew=3Dgetnewpost

>Hash, Inc. Forums http://www.hash.com/forums/index.php

>

>=3D=3D=3D Message generated by the Animaster Mailing list =3D=3D=3D

 

=== Message generated by the Animaster Mailing list == .

Posted

From: Anzovins anzovin@rcn.com

Date: 2004-7-7 12:09:40

 

We are working on The Face Machine, which will do exactly what you are

talking about. No release date yet....

 

Steve

Anzovin Studio

 

> From: "gameboy"

> Reply-To: animaster@hash.com

> Date: Wed, 07 Jul 2004 14:50:30 -0400

> To: animaster@animationmaster.com

> Subject: Re: TSM2 stuff

>

>

> From: gameboy : :

>

> The new features of TSM look cool! :DB)

>

> @Steve of Anzovin Studios: I was wondering if at some point you might include

> a facial bone setup for TSM (for us game makers that need animation tied to

> bone movement - e.g. I use http://www.obsidiangames.com/products/amxtex/ for

> Hash Animation Master and I think all vertex deformations must be tied to

> bones for the animation information to export to DirectX)?

>

> @UNGLAUBLICHUSA: I also use Lightwave for modeling, and use a plug-in for

> Animation Master by

> http://www.geocities.jp/masashi_wolf_watan...nimationMasterP lugins

> .html to import models into it from Lightwave. Awesome! :D

>

> *** View Entire Thread @

> http://www.hash.com/forums/index.php?showt...ew=3Dgetnewpost

>

>

>

> =3D=3D=3D Message generated by the Animaster Mailing list =3D=3D=3D

 

=== Message generated by the Animaster Mailing list == .

Posted

No, TSM for Maya is on a whole separate development track, and out of courtesy to Hash I wouldn't discuss it here anyway.

 

Steve

Anzovin Studio

Posted

Simply amazing. As a happy TSM user, I look forward to the opportunity to purchase the upgrade, or new version, from you when it becomes available. Please continue the excellent work.

  • 7 months later...
Posted

From: Anzovins anzovin@rcn.com

Date: 2004-7-7 03:26:03

 

We will have an upgrade program that will include free upgrades for recent

purchasers. The exact cutoff date has not yet been set.

 

I tried the free upgrade and my serial was invalid, how do I know if I meet or missed the cut-off? Enquiring minds want to know......

Posted

From: Anzovins anzovin@rcn.com

Date: 2004-7-7 03:26:03

 

We will have an upgrade program that will include free upgrades for recent

purchasers. The exact cutoff date has not yet been set.

 

I tried the free upgrade and my serial was invalid, how do I know if I meet or missed the cut-off? Enquiring minds want to know......

Sorry, Mark, the free upgrade program is over. Your order of TSM1 on March 30 was outside the program's date window.

 

But if you decide to upgrade anyway, please contact me directly. We can make special arrangements for customers who bought TSM1 close to that date window expecting to get TSM2 for free, but fell outside the program because of the delay in shipping the product.

 

Also, old serials for TSM1 do not work with TSM2.

 

Thanks,

 

Steve

Anzovin Studio

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