svetlik Posted July 11 Posted July 11 Anyone else run into this? Decal is applied to hand but has a weird "split" down the middle of each finger. This does NOT appear on another character using the same hand. (Orville and Wilbur Wright) Tried deleting the stamp and remapping and then deleting the entire decal altogether and redoing it but still get this shit. Any help appreciated. Quote
Hash Fellow robcat2075 Posted July 11 Hash Fellow Posted July 11 Are all the normals facing the same way (out)? Quote
svetlik Posted July 11 Author Posted July 11 The normals were messed up but it's still doing the same thing even after I fixed them. Quote
svetlik Posted July 11 Author Posted July 11 Also tried re-decaling but that didn't work either. Quote
svetlik Posted July 11 Author Posted July 11 Fixed normals on all patches one by frickin one, tried re-decaling, tried quitting and re-opening Prj and still get this. Quote
Hash Fellow robcat2075 Posted July 11 Hash Fellow Posted July 11 Just to try, just to see what happens, we're certain to be disappointed afterward but... try switching the decal type from bump to displacement. Quote
Hash Fellow robcat2075 Posted July 11 Hash Fellow Posted July 11 Also... can we see this hand in lighting in the chor instead of in the model window? Quote
svetlik Posted July 11 Author Posted July 11 Sorry had to leave, I'll try those things tomorrow and let you know what happens. Quote
svetlik Posted July 11 Author Posted July 11 Found a workaround. Changed the map type to Legacy Bump instead of Bump 1 Quote
svetlik Posted July 11 Author Posted July 11 Also, changing the decal type to displacement didn't work, and the problem was still there when rendered in the Chor. Quote
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