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Hash, Inc. - Animation:Master

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  • Hash Fellow
Posted

That is a fine-looking first model!

Idea... you can make more appealing edges by modeling them with a "bevel" instead of a sharp corner.


image.png

Posted

Thank you robcat2075 !

I done something in bevel but in wrong as model so it doesn't see much from the point of view, see my attach of my screenshot, what do you think ?

screenshoot2.png

How have done with your bevel ? Thanks.

  • Hash Fellow
Posted

It is indeed hard to see the bevel in that small screen capture. I'll take your word for it that it is there. :)

The easiest way to have bevels in Spline models is to put rounded corners in an outline, like I did in the example on the right, and then extrude that outline.

 

If you go to my tutorial page and search on "bevel," I have a few entries about bevels.

Posted

Very nice for your first model. Looks like very ergonomic with spline count (which is a very good thing) and captures the shape nicely. :)

Best regards
*Fuchur*

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