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Hash, Inc. - Animation:Master

tried the same action file on 2 different models


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Hi @johnl3d

I will guess that different rigs with some, but not all, bone names the same cause the different result.

It is also possible to get the different result if both have the same rigs but one has limbs set to IK and the other has the limbs set to FK.

Tricky stuff, this reusable animation!

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