MJL Posted June 30 Posted June 30 (edited) I'm creating a new clothespin character in my Twisted Knickers series, and I'm having hair problrms. Her hair is parted in the center and hangs down mostly straight all the way around down passed her shoulders. Here's what I'm getting: Charity's Hair29.tif How do I get from here to there? Charity's Hair29.tif Edited June 30 by robcat2075 jpg added Quote
Hash Fellow robcat2075 Posted June 30 Hash Fellow Posted June 30 This would have been a great Q to bring to Live Answer TIme yesterday so we could discuss it in real time. When you say "hangs down mostly straight all the way around down passed her shoulders, " does it fall behind her shoulders or in front? Quote
MJL Posted June 30 Author Posted June 30 The hair is kind of like this. Is there a tutorial on how to control the hair. How make it like this? Robcat, as far as the live session goes, we are in different Time zones, and I've been a musician for 50 years. Quote
Hash Fellow robcat2075 Posted June 30 Hash Fellow Posted June 30 First, make two patch-groups for the hair instead of one. One group for the left side and one group for the right side. Put a hair material on each one. Quote
MJL Posted July 1 Author Posted July 1 There are already 4 patch groups: light left, dark left, light right, dark right. How do you control the angle and intensity as to how it comes out uf the mesh? Quote
Hash Fellow robcat2075 Posted July 1 Hash Fellow Posted July 1 Ultra short version... -Hide all but one side. -Go to "Grooming mode", use the "Brush Mode" tool to slightly bend the guide hairs in the direction you want the hair to to fall. -Repeat for the other side. There are many properties for Hair you will need to set right to get a particular look. There is a substantial discussion of Hair on the Tech Talks Page... https://forums.hash.com/topic/13249-tech-talk-series/#comment-93809 Watch that and see what questions you still have. Quote
Hash Fellow robcat2075 Posted July 1 Hash Fellow Posted July 1 Save incremental versions of your PRJ, with all models embedded, frequently while working with hair. Quote
MJL Posted July 1 Author Posted July 1 Thanks again for your help, Rob.. I've gotten this far on the character.downladed the hair tech talk, but haven't been able to watch it yet. Got involved with expanding my Happy Birthday animation for one of our weekly fans.. Quote
Hash Fellow robcat2075 Posted July 2 Hash Fellow Posted July 2 BTW, @John Bigboote may have relevant experience with long hair. Calling Matt Campbell... Quote
Hash Fellow robcat2075 Posted July 2 Hash Fellow Posted July 2 Quick attempt at parted hair... TestHead009b.prj Quote
MJL Posted July 3 Author Posted July 3 I watched the tech talk video. Also found an old Matt Campbell PDF tute in my files. Could you possibly zip the above project for me to download for study? That's the hair I'm after. (Or show screen shots of the Material and emitter settings) Quote
Hash Fellow robcat2075 Posted July 3 Hash Fellow Posted July 3 15 minutes ago, MJL said: Could you possibly zip the above project for me to download for study? OK. I've added it to the post with the pic. Quote
MJL Posted July 3 Author Posted July 3 Thanks. I've downlowded it. Today is gig day, so I won't be able study it till tomorrow. Edit: I gave it a quick look. The shield: What? Why How? Which tutorial covers it? Quote
Hash Fellow robcat2075 Posted July 3 Hash Fellow Posted July 3 35 minutes ago, MJL said: Edit: I gave it a quick look. The shield: What? Why How? Which tutorial covers it? Ignore the "shield". There used to be more to that to try to keep the hair out of the character's eyes but it needs more R&D. Made you look! Quote
MJL Posted July 3 Author Posted July 3 Rob, I imported your head model into my project just to see. I had to se-set settings, color etc. but it won't let me increase density above 100%. leaving for gig. I'll check when I get back Quote
Hash Fellow robcat2075 Posted July 4 Hash Fellow Posted July 4 4 hours ago, MJL said: Show off! Get her a guitar and she'll be ready to sing protest songs for you! Quote
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