Pizza Time Posted December 13, 2023 Posted December 13, 2023 Im trying to import OBJ file it's working but it looks weird. Can someone help me fix it? Jawa Ion pistol SWG Model Rip.zip Quote
Hash Fellow robcat2075 Posted December 13, 2023 Hash Fellow Posted December 13, 2023 This is what I get from the two OBJs when I do Objects>Import>Prop The top one looks whacked. I don't see a solution for it. The bottom one is a triangle model, those will always look bad if converted to MDL . The texture image is in a weird MS .dds format. I don't know if it can be converted. Quote
Pizza Time Posted December 13, 2023 Author Posted December 13, 2023 wow thats crazy! how can i get the triangle model(the bottom one) Quote
Hash Fellow robcat2075 Posted December 13, 2023 Hash Fellow Posted December 13, 2023 When you import an OBJ as a Prop it stays as polygons and you can't edit it, you can only use it in chors. Quote
Fuchur Posted December 14, 2023 Posted December 14, 2023 Interestingly, if I try to import it to Unwrap3d, it has problems too. Anyway after I exported it again as OBJ it killed of A:M while opening the model. BUT, if I export it to STL and reimport it to A:M, it works. You will loose the textures, but the model itself is imported fine. Best regards *Fuchur* PS: Still: 3point polygon models are not great for A:M. gun_01.mdl Quote
Hash Fellow robcat2075 Posted December 15, 2023 Hash Fellow Posted December 15, 2023 If I download the DDS Viewer Program and convert the .dds file to .bmp, then alter the .mtl file to change the image link from .dds to .bmp, I get this. It resembles a scrambled bitmap that has incorrect width and height stored Quote
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