Hash Fellow robcat2075 Posted December 7, 2023 Hash Fellow Posted December 7, 2023 Load SpriteAndCookieTest001.prj SpriteTest.zip How do the sprites appear in the real-time shaded view? Are they arrows or squares? How does the patch on the right appear? Arrow? Blank? Red square? Does switching Tools>Options>Global>Real-time Driver change anything? SpriteTest.zip Quote
Tom Posted December 7, 2023 Posted December 7, 2023 I rendered the project and the sprites were arrows. Open Gl rendered faster than Open Gl3....that's about it... Quote
Hash Fellow robcat2075 Posted December 7, 2023 Author Hash Fellow Posted December 7, 2023 32 minutes ago, Tom said: I rendered the project and the sprites were arrows. Open Gl rendered faster than Open Gl3....that's about it... Not rendering. Real-time view. What you see when A:M is just sitting there displaying shaded mode. Quote
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