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Test this sprite PRJ, please


robcat2075

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Load SpriteAndCookieTest001.prj

SpriteTest.zip

How do the sprites appear in the real-time shaded view? Are they arrows or squares?

How does the patch on the right appear? Arrow? Blank? Red square?

Does switching Tools>Options>Global>Real-time Driver change anything?

 

VersionComparison.png

SpriteTest.zip

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32 minutes ago, Tom said:

I rendered the project and the sprites were arrows. Open Gl rendered faster than Open Gl3....that's about it...

Not rendering. Real-time view. What you see when A:M is just sitting there displaying shaded mode.

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