Jerry Seider Posted September 27, 2003 Share Posted September 27, 2003 Fly dude is here. he is a low patch, fast render model. All he needs are some bones then I can animate him (ah-hem) on the fly. All comments are welcome. Jerry Seider Quote Link to comment Share on other sites More sharing options...
ZPiDER Posted September 27, 2003 Share Posted September 27, 2003 heh! cool fly! how about dynamic constraints for the leg bones? Quote Link to comment Share on other sites More sharing options...
zacktaich Posted September 28, 2003 Share Posted September 28, 2003 The texture/ color seem a bit odd. Other than that It's great. What were you planning on using it for? Quote Link to comment Share on other sites More sharing options...
pengwin Posted September 29, 2003 Share Posted September 29, 2003 Great model, I love the simplicity of it. And I think the colours are pretty cool. I would love to see it animated. Quote Link to comment Share on other sites More sharing options...
JBarrett Posted September 29, 2003 Share Posted September 29, 2003 Fly dude is here. he is a low patch, fast render model. All he needs are some bones then I can animate him (ah-hem) on the fly. All comments are welcome. What kind of facial animation are you planning for this critter? If it's much more than blinking (i.e. just about any movement of the jaw/lips) you'll need a slightly higher patch density in the head for the deformation to look decent. Looking forward to seeing more! Quote Link to comment Share on other sites More sharing options...
Mike Lium Posted October 4, 2003 Share Posted October 4, 2003 What a great looking character. Look forward to see the animaton. Mike Quote Link to comment Share on other sites More sharing options...
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