Jerry Seider Posted September 27, 2003 Posted September 27, 2003 Fly dude is here. he is a low patch, fast render model. All he needs are some bones then I can animate him (ah-hem) on the fly. All comments are welcome. Jerry Seider Quote
ZPiDER Posted September 27, 2003 Posted September 27, 2003 heh! cool fly! how about dynamic constraints for the leg bones? Quote
zacktaich Posted September 28, 2003 Posted September 28, 2003 The texture/ color seem a bit odd. Other than that It's great. What were you planning on using it for? Quote
pengwin Posted September 29, 2003 Posted September 29, 2003 Great model, I love the simplicity of it. And I think the colours are pretty cool. I would love to see it animated. Quote
JBarrett Posted September 29, 2003 Posted September 29, 2003 Fly dude is here. he is a low patch, fast render model. All he needs are some bones then I can animate him (ah-hem) on the fly. All comments are welcome. What kind of facial animation are you planning for this critter? If it's much more than blinking (i.e. just about any movement of the jaw/lips) you'll need a slightly higher patch density in the head for the deformation to look decent. Looking forward to seeing more! Quote
Mike Lium Posted October 4, 2003 Posted October 4, 2003 What a great looking character. Look forward to see the animaton. Mike Quote
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