Saladeen Posted May 24, 2023 Posted May 24, 2023 "When I mirror my constraints from left to right, the right constraints behave similarly to the left ones, resulting in a mirrored effect on both sides of the body, making my character appear as a double lefty." How can I correct this? Quote
Hash Fellow robcat2075 Posted May 25, 2023 Hash Fellow Posted May 25, 2023 I think I know what you mean. Can you show a shot of your PWS before and after? Quote
Hash Fellow robcat2075 Posted May 25, 2023 Hash Fellow Posted May 25, 2023 Project Workspace. Can you show me some of the heirarchy where the extra left is showing up? Quote
Saladeen Posted May 25, 2023 Author Posted May 25, 2023 ok screen shots enclosed Constraint after.psd Constraints before.psd Quote
Saladeen Posted May 25, 2023 Author Posted May 25, 2023 it not that the extra left folders showing up. it' creates the right folders but the movement moves like is on the left side... the Math does not flip it stay the same . Quote
Hash Fellow robcat2075 Posted May 25, 2023 Hash Fellow Posted May 25, 2023 The constraints that have a 2 in the name after the % sign are very suspicious. The "Before" version has some of those. Are those intentional or accidental? Quote
Saladeen Posted May 25, 2023 Author Posted May 25, 2023 intentional .... Made the correction, open a previous saved file renamed the bones and still the same outcome. photo enclosed. Constraints redo.bmp Quote
Hash Fellow robcat2075 Posted May 25, 2023 Hash Fellow Posted May 25, 2023 If you want to send the "before" version to me in a PM I'll look at it. You can take the mesh out if you don't want share that. Quote
Saladeen Posted May 25, 2023 Author Posted May 25, 2023 (edited) confirmed... enclosed. Edited May 25, 2023 by Saladeen did not recognize PM Quote
Hash Fellow robcat2075 Posted May 27, 2023 Hash Fellow Posted May 27, 2023 For anyone following along... After some testing, Saladeen and I concluded "Mirror Constraints" was working correctly except for Spherical Euler Limits. That may be a bug that needs to be reported. Quote
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