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Mirroring Constraints


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"When I mirror my constraints from left to right, the right constraints behave similarly to the left ones, resulting in a mirrored effect on both sides of the body, making my character appear as a double lefty."

How can I correct this?

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it not that the extra left folders showing up. 

it' creates the right folders but the movement moves like is on the left side... the Math does not flip it stay the same .

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The constraints that have a 2 in the name after the % sign are very suspicious.

The "Before" version has some of those. Are those intentional or accidental?

image.png

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For anyone following along...

After some testing, Saladeen and I concluded "Mirror Constraints" was working correctly except for Spherical Euler Limits.

That may be a bug that needs to be reported.

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