svetlik Posted November 3, 2022 Posted November 3, 2022 Never have to wait very long for something new to pop up. Animated decal on leg. Have tried AVI, JPG & TGA with and without alpha channel. No change. Granted the skin is flexing but have run out of ideas for fixing it myself. Any help greatly appreciated. Results are the same when rendered with Netrender. Quote
Hash Fellow robcat2075 Posted November 3, 2022 Hash Fellow Posted November 3, 2022 The problem is the faceting on the right edge? Quote
svetlik Posted November 3, 2022 Author Posted November 3, 2022 Yes and it's much worse when viewing it in motion. Quote
Hash Fellow robcat2075 Posted November 3, 2022 Hash Fellow Posted November 3, 2022 If you want to send it to me I'll look at it. You can send it in PM. Quote
svetlik Posted November 3, 2022 Author Posted November 3, 2022 Sorry robcat my mind is overrun with acronyms lately, PM? Quote
Hash Fellow robcat2075 Posted November 3, 2022 Hash Fellow Posted November 3, 2022 A private message. Your forum mail. Quote
svetlik Posted November 3, 2022 Author Posted November 3, 2022 ok what do you want me to send you? An AVI or the model? Quote
Hash Fellow robcat2075 Posted November 3, 2022 Hash Fellow Posted November 3, 2022 Send me the model and the decal Quote
Hash Fellow robcat2075 Posted November 3, 2022 Hash Fellow Posted November 3, 2022 The funny business is a bit different on my computer but it is there... When I use Multi-Pass the artifact goes away. In Tools>Option>Rendering set Multi-Pass ON For quick on screen tests you can set Passes to 1. For real rendering to a file set it to at least 4. 16 passes approximates the same anti-aliasing as a regular non-multi-pass render. You will probably need Multi-Pass to properly anti-alias the straight lines in the decal anyway. Quote
svetlik Posted November 3, 2022 Author Posted November 3, 2022 Thanks as always robcat I'll try this out tonight and let you the results I'm sure it'll work. Thanks so much (don't know why I didn't think of it!) Quote
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