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Hash, Inc. - Animation:Master

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Posted

Looks like pretty good work so far! In terms of what feels "off" the most, I think you've hit on it with the hand idea, mainly in the final part of the shot. The last gesture he does feels like it's a little too isolated in his right arm. Also, the way the hand is moving and rotating at the very end of the gesture feels odd. The initial overlap you have in it looks nice, but the very last part has the wrist moving forward and rotating backward at the same time, which makes it feel like the pivot point is in the middle of his palm, or near the base joint of the fingers.

 

One thing that might help is to get the wrist moving in more of an arc instead of a straight line forward and backward. Keep the front/back rotation going, but make the underlying movement of the hand happen in a steady arc away and up from him, then back towards himself at the end of the last wrist "jiggle".

 

Something else that will help to remove the isolation in this last gesture is to twist his shoulders toward the gesturing wrist.

 

It also looks like his eyes stay locked on one position, even when he turns away to (supposedly) look at someone else. Perhaps you just haven't animated the eye target yet.

 

One final thing is to try and get a bit more attitude in his head. A lot of his head motions are forward and backward only. Play with tilting the head to the side here and there...not randomly, of course, but get a feel for how the tilt of the head can accentuate certain bits of attitude in his performance.

 

Lip sync looks pretty decent. Aside from the stuff mentioned above, I think this just needs some more polish to really make this guy come to life. You've got a great start on it. Keep at it!

Posted

Thank you for the tips J, they all sound like sound advice. Ill implement them and repost as soon as i can.

 

 

Thanks alot,

 

SeanC.

Posted

Nice character. Though the sweater keeps making me think of Mr. Rogers :). THe ani looks god to me, but ani isn't my forte.

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