RS3D2 Posted February 22, 2022 Posted February 22, 2022 I plan to reformat several cartoon characters to perform a marching animation in Hash A:M. This would include characters such as Snow White, Yogi Bear, Fred Flintstone, Mickey Mouse, etc. As I complete the models, I plan to make them available on the Hash site. The first character is Snow White (See attached graphic video and MDL). Because these are at least somewhat based on models from www.models-resource.com, I am relying on permission per the following statement from their FAQ page. www.models-resource.com/page/faq/ ...if your project is 100% free (e.g. a free fan-game or non-monetized YouTube video - basically any project that was made just for the sake of making it and will not be used in any way to make you money), use away! This is one of the primary reasons we collected all of these resources and we'd love to see what you do with them! If anyone sees any problems with this, please let me know. snow 1_1.mp4 Snow_White for Hash.mdl PlayStation 2 - Kingdom Hearts - Snow White.zip Quote
*A:M User* Shelton Posted February 23, 2022 *A:M User* Posted February 23, 2022 Very nice model. Look forward to seeing the other characters! Quote
RS3D2 Posted February 24, 2022 Author Posted February 24, 2022 I added Bugs Bunny to the project. As you can see from the attached video, he is not staying in line for the march animation. I plan to put Shrek in front of Snow White, who will pick up Bugs and redirect him back to the beginning of the line because of the violation. The downloaded Bugs Bunny model was in pretty good shape for animating, so it was easy to Snow White and Bugs.mp4 bugs Bunny for Hash.mdl add to the project. 1 Quote
RS3D2 Posted February 24, 2022 Author Posted February 24, 2022 I forgot the decals for Bugs Bunny. See attached. Quote
RS3D2 Posted February 25, 2022 Author Posted February 25, 2022 walk test for hash.mp4 Here is an update with new models Shrek and Yogi Bear. I still have some work to do on Shrek because he will be involved in some complicated actions with Bugs later in the project. yogi.mdl yogi.mtl yogi.obj Quote
Hash Fellow robcat2075 Posted February 25, 2022 Hash Fellow Posted February 25, 2022 How do you get the decal from the original OBJ to survive onto the new MDL? Quote
RS3D2 Posted February 26, 2022 Author Posted February 26, 2022 I see what you mean. Normally the decal will work as long as it is in the same directory or one specified by model. I wonder if the decal will work in this case if I upload the models in a project file rather than a model file? Yogi Bear.prj Yogi walk.act yogi.mdl Quote
RS3D2 Posted March 4, 2022 Author Posted March 4, 2022 Attached is an updated video showing another character (Woody of Toy Story) and the interaction of Bugs Bunny and Shrek. I will be adding to the beginning of the marching line as I go along. When I get a few more models working, I will put the project files for each character in a zip file and post them. Hopefully it will keep the original decals in place for eventual use. If anyone has any suggestions for improvement, please let me know. GM for Hash.mp4 Quote
RS3D2 Posted April 8, 2022 Author Posted April 8, 2022 I completed some more models to add to the project. Violet from the Incredibles, Town Crier from Doctor Who, Robin from Barman and Robin, and Kermit the Frog. Attached is the PRJ file for Kermit and a short video. Kermit the frog _Muppets Party Cruise.zip k1h.mp4 1 Quote
RS3D2 Posted June 30, 2022 Author Posted June 30, 2022 Cartoon March Opeining scene0.mp4 I did some work on an opening scene for the Cartoon Cartoon March Opeining scene0.mp4 March project. This one features Vexy from the Smurfs and the Town Crier character from the Dr. Who game. As you can see from the attached video, things get off to a bad start. 2 Quote
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