Tom Posted February 20, 2022 Share Posted February 20, 2022 Hello all- I was playing around with what I thought was a simple test. I had a red piece of cloth being sucked up into a vortex. Everything worked as predicted (see attached movie). I then introduced a simple flat object into the scene using the Simple_Scatter tool and wondered if those objects would also be sucked up into the vortex.. Well, nothing happened and no simulation took place. Hmmm.. wondering if I did not check or uncheck some box in the process... Any thoughts would be welcome. Tom ClothForce.mp4 ClothForceTest.prj Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted February 21, 2022 Hash Fellow Share Posted February 21, 2022 First , try reloading the PRJ and see if that works Quote Link to comment Share on other sites More sharing options...
Tom Posted February 21, 2022 Author Share Posted February 21, 2022 I tried that and nothing happened but when I made the "Simple_Scatter" objects as cloth, I was able to get them to react to the force. So,the big question is, can a regular object be made to react to a Force? or must that object be turned into a cloth material, or into a dynamic object using the bullet system? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted February 21, 2022 Hash Fellow Share Posted February 21, 2022 When I loaded the PRJ and did Simulate Cloth, the cloth simulated like I would expect. Quote Link to comment Share on other sites More sharing options...
Tom Posted February 21, 2022 Author Share Posted February 21, 2022 The red cloth was simulating correctly from the beginning but the flat object that was loaded using Simple_Scatter stopped any simulations. When I made that object a cloth, those new planes then moved. The basic question is, do "forces" effect everything , or only things like ,Sprites,Streaks,and Cloth? If you created an ordinary cube, a fan would not effect it? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted February 21, 2022 Hash Fellow Share Posted February 21, 2022 By default, object aren't affected by forces. They need to have some dynamic characteristic, like Simcloth or a Bullet constraint, added to them. You can add Bullet to multiple objects at once with RMB>Chor>Plugins>Wizards>Add Bullet constraints to multiple models. But I'm curious as to why the cloth doesn't work for you as it does for me. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted February 21, 2022 Hash Fellow Share Posted February 21, 2022 Ohhhhh... I thought you meant that after you added the green tiles, the red cloth wouldn't simulate anymore. Quote Link to comment Share on other sites More sharing options...
Tom Posted February 21, 2022 Author Share Posted February 21, 2022 The big red cloth worked from the beginning but the other objects (added with Simple_Scatter) did not react to the force because of the rule you just described. I will try making all the necessary objects with bullet constraints... Quote Link to comment Share on other sites More sharing options...
Tom Posted February 21, 2022 Author Share Posted February 21, 2022 I'm off to test the new information...will let you know the results! Thanks for responding! Quote Link to comment Share on other sites More sharing options...
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