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Hash, Inc. - Animation:Master

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Posted

Working on a short animation for a charity over here in the UK, just thought I would show you all the progress I am making of one of the characters.

 

Comments welcome

 

Mark Oxley

newchar.jpg

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Posted

Mark, the character looks good so far. But there are some things that annoying me. First, the head's top looks flat. Second, the ears looks unnatural. Maybe You should post some closeups and wireframe. And as you going to animate, how you are going to animate the t-shirt? Will you use cloth? :blink:

Posted

Hi Grubber,

 

The top of the head is actuaccly a hole at the moment, it will be covered by the hair when I get to it.

 

The ears are a pain. I always have trouble with them :angry:

 

As for the t-shirt, to be honest, I didn't consider using the cloth simulation. I would need to rewok the splines a little if I did tho.

 

Thanks for the comments

Posted

Hope you get the hole covered soon. I had a whole in my head and it took weeks for my brain to dry off after a good rain :).

  • 2 weeks later...
Posted

OK, finally got around to doing some more. Got that hole in the head covered :)

 

I know she's looking a little startled right now, but that's because I am in the process of rigging and have yet to do the eyelids.

 

Comments please

yanc.jpg

  • 3 weeks later...
Posted

At last...another update.

 

I have tweeked the character a little more, made her a little fatter and more in keeping with the character brief that I was given. I have also started to rig, hopefully I will have that done in the next day or so, depending on how much of my real work I have this weekend.

angi.jpg

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