Admin Rodney Posted October 9, 2019 Admin Share Posted October 9, 2019 I've usually used a mouse with Animation:Master just because that is what I learned with and that is what I know best but... I'm leaning into using a pen and need to get it fine tuned and optimized for working in A:M. Any suggestions/recommendations? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted October 9, 2019 Hash Fellow Share Posted October 9, 2019 If you are trying to be all on-screen I think you need an onscreen replacement for... the Numeric Keypad! Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted October 9, 2019 Author Admin Share Posted October 9, 2019 Not necessarily wanting to go all onscreen but definitely working in the Modeling window for connecting splines etc. The workflow I'm currently testing starts with an SVG drawing (drawn with a pen) imported into A:M and refined into a full 3D model. What I guess I've realized is that I need to draw A:M splines but I can't quite do that directly in A:M at the outset. As such I'm drawing the initial framework of 'splines' in Opentoonz and then pressing through A:M towards the final. I will have to add that onscreen numeric keypad though! Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted October 9, 2019 Hash Fellow Share Posted October 9, 2019 When I'm using the pen on my screen my hands are not conveniently located near keyboard anymore. i don't use the pen for A:M but if i were, navigating the views with the the numeric keypad would be the thing I would most want to have an on-screen version of. Quote Link to comment Share on other sites More sharing options...
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