svetlik Posted September 19, 2019 Share Posted September 19, 2019 Is there any way to do this with AM? Where the eyes can be rotated, lids blink etc. and still be stretched in the Y axis? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted September 19, 2019 Hash Fellow Share Posted September 19, 2019 Yes! That's one of A:M's oldest tricks. Short version: model and rig a spherical eye and eyelids with the bones you need to rotate and blink, then make all that the child of one more bone that you scale on Y. I recall Rabbit works like that. If you have more questions, ask! Quote Link to comment Share on other sites More sharing options...
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