sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Instant Meshes (Retopology)


Rodney

Recommended Posts

  • Admin

Here's a free program that might be useful for those that want to get at quad based topologies quickly.

It's based on fairly recent paper about 'instant field aligned meshes' (Link to project page here: http://igl.ethz.ch/projects/instant-meshes/

 

Binary files are available for Windows, Mac and Linux here as is the source code:

 

http://igl.ethz.ch/projects/instant-meshes/

 

 

The quick tests I did turned out quite good.

 

DIsclaimer: Don't think this will keep your textures mapped.... it won't as it's not that kind of program but rather one that works deeply on topology.

Link to comment
Share on other sites

  • Replies 3
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

  • Hash Fellow

That looks promising and interesting, although they don't have it down to spline economy..

 

(Rodney, Your first link is "page not found". I didn't know what it was supposed to be to fix it)

Link to comment
Share on other sites

  • Admin

Thanks for the heads up on the first link. It apparently had the closing bracket included in the URL.

The URL just takes you to the documentation of the method and that link is available via the download site also.

 

they don't have it down to spline economy.

Some of that depends on flow and continuity which will produce that economy and the user should be able to specify.

Use the brush tool and then paint the preferred flow directly on the model and the subsequent retopologizing will follow.

 

As for patch density I think the default target for density is set way too high for our needs although that might work well in other programs.

That default was 999 or something and dropping it to 300 worked pretty well on a simple model.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...