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Hash, Inc. - Animation:Master

Merging bias handles?


Tore

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Are there two planes meeting there / two full splines with connections running at the edge? If so, you need to delete one of them, and use the loose spline ends to connect the two ends.

(click the left mouse button and drag the loose end cp to the other one and click with the right one (additional to the left one) if you are close enough.

 

Best regards

*Fuchur*

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  • Hash Fellow

I suppose a wizard could be made but it would have to deal smartly with situations where the number of CPs on one side was not equal to the other side.

Fortunately, we model with thin meshes in A:M so the labor of manually connecting surfaces is not onerous. :)

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