sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

  • *A:M User*
Posted
  • Replies 4
  • Created
  • Last Reply

Top Posters In This Topic

  • *A:M User*
Posted

Was any of that any use? I know I sent you the link to the technical paper during the Live Answer Time. I think there was only one actual tutorial that I was able to find. The vimeo "drawing clothing" tutorial seemed to be the most applicable, but I couldn't find anything about painting on an actual CG model.

  • Hash Fellow
Posted

They are a bit different from the task of making skin wrinkles, but that one on modeling clothes will be very interesting to try with sim cloth.

Posted

Don't know if it is related or not... I had success in the past with applying a bump matte that's power was controlled by the rotation of a bone... via a smartskin or relationship. SO- if it was a shirtsleeve that went over the elbow... the wrinkles would appear more as the arm bone was rotated. It was a nifty effect.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...