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Hash, Inc. - Animation:Master

Bake from props


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Retopology is good with the possibility of a bake of texture.

This allow to use sculpted objects in AM to create characters and textures.

Of course unwrap would be great too.

 

It is clear that it is not easy to work with software like zbrush and 3dcoat when using AM.

Because there is no possibility to bake a texture from a props.

 

Xnormal is a software to do this but it's not AM. With the same option we can do all we want in AM.

 

Stop with export and bad UV. That doesn't work. Just retopo and bake :lol:

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I can't tell if that's a feature request or if you have figured out how to do it. :lol:

 

The bake from props is a feature request. Actually I have already ask for something like that. (With a little extra actually).

The other things are how u should do it ;).

 

See u

*Fuchur*

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