Xtaz Posted March 14, 2013 Share Posted March 14, 2013 well I'm going deep in this tool and in my tests all bump maps are black .. is there some tip to create it ? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted March 14, 2013 Hash Fellow Share Posted March 14, 2013 you did have some bump maps applied before you baked, right? Or a bump material? Quote Link to comment Share on other sites More sharing options...
Xtaz Posted March 14, 2013 Author Share Posted March 14, 2013 In my initials tests I used decals (bump) before to bake surface. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted March 14, 2013 Hash Fellow Share Posted March 14, 2013 I just tried it with a decal and i got visible stuff on the baked bump map. Something else is wrong. Quote Link to comment Share on other sites More sharing options...
Xtaz Posted March 14, 2013 Author Share Posted March 14, 2013 ouch... my mistake with decals. Confirmed. it works. Another issue is with darksim textures... it didn't produce bump maps. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted March 14, 2013 Hash Fellow Share Posted March 14, 2013 I Haven't tried a Darksim but if you are in a pinch you might temporarily edit a material to make its bump pattern appear as a grayscale color, then bake that and swap the map that results from that with the regular bump map. Quote Link to comment Share on other sites More sharing options...
Xtaz Posted March 14, 2013 Author Share Posted March 14, 2013 edit a material to make its bump pattern appear as a grayscale color, then bake that and swap the map that results from that with the regular bump map. yep ... this was my way to solve it for while. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.