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Hash, Inc. - Animation:Master

Save action object animation


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  • Hash Fellow

I'm a bit vague on the scenario but...

 

You still want it to be an action? You could possibly delete all the other keyframes in the action not related specifically to this object, then resave the action to a new name. You would still need to drop this action on the original character (or possibly any character) but since it would have no keyframes for that character it would not affect them otherwise.

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I'm a bit vague on the scenario but...

 

You still want it to be an action? You could possibly delete all the other keyframes in the action not related specifically to this object, then resave the action to a new name. You would still need to drop this action on the original character (or possibly any character) but since it would have no keyframes for that character it would not affect them otherwise.

 

 

Robert

Thank you for your reply.

I did try that but, in the end, went for the simplest solution and started again with a separate model in a new chor.

I need the practice too !

regards

simon

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