Ilidrake Posted November 24, 2012 Share Posted November 24, 2012 (edited) So after looking at my Gravedigger model, wondering how I can make him better, it occured to me he doesn't look dead! So I changed the face texture a bit and removed the eyes to see what he would look like as a skeleton sort of character. Edited November 25, 2012 by Ilidrake added another pic Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted November 24, 2012 Hash Fellow Share Posted November 24, 2012 I like the model. The color scheme needs some adjustment, his moustache and beard and hair(?) are all so similar I can't tell where they stop and start. Or maybe it's the lighting that woudl fix that. Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted November 24, 2012 Share Posted November 24, 2012 Maybe have a look at some of the DarkSim skin and flesh textures... there are some that might add a 'zombified' decayed flesh look to him. Quote Link to comment Share on other sites More sharing options...
Ilidrake Posted November 25, 2012 Author Share Posted November 25, 2012 They are quick renders so now lighting. I'm thinking of adding some gray in there to help. The textures are not final. Quote Link to comment Share on other sites More sharing options...
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