sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

Trying to remember how we used to take a specific frame of animation on a character and export it as a model... completely posed as it was on that frame. Anyone remember?

  • Replies 4
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

Posted

There is the ability to export a chor as a model...but I'm not sure how you pick a frame of the chor (other than zero).

 

There is also the ability to export an action as a model - but again - I'm not sure how you pick a frame other than zero.

Posted

THANKS Nancy. THAT was what I was looking for... I suppose you would need to bake the action... and then delete all the keyframes except for the one frame you wanted... and then export the chor as a .mdl

  • Hash Fellow
Posted

I'm pretty sure you can just set the time to any frame you want before you Export as model.

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...