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Hash, Inc. - Animation:Master

Just a Wooden Sword


kwhitaker

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Congrats on recreating the Chor!

 

Two things jump out at me that make it a bit harder to enjoy this sequence.

 

The first is the jumping/moving shadows on the house seen primarily at the beginning.

I assume this may be a shadow from the dragon just off screen to the left?

If it is perhaps you could key the dragon to be Off until later in the timeline where the issue of shadows would no longer be of concern the key the dragon back Active so that the shadow will appear just before it enters the scene.

 

The second is that the camera pan and zoom seems to cut from its smooth movement right before the dragon enters the scene as the camera as the camera then moves to the front of the dragon and then zooms in on the characters. If this is two Chors then I can see why the cut might be there but otherwise perhaps it's just a matter of smoothing out the spline/path of the camera's movement. It almost seems as if the camera path is peaked at that time/location.

 

I really like the zoom in to the characters there at the end. That should make for a nice transition in the next shot/sequence.

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"Two things jump out at me that make it a bit harder to enjoy this sequence."

 

 

It's all from the same chors, but I did render two separate camera clips, first coming to the house, second camera for the dragon landing. Not sure on the shadow across the house. but i do have chors this time, so i can do some tweaking :) thanks again Rodney for your suggestion.

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