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Models' eyes "sunken in"?


MikeV

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Just a quick question...

 

I'm opening up the different models that come with A:M to sorta get a feel for how they're put together, and to marvel at how you can accomplish so much with so little using patches versus polys or even SubD surfaces.

 

I am wondering, though, why is it that with some of the models (Kee Kat, the Rabbit and I think one other I was looking at), the eyes are sorta "sunken in" inside the characters' heads? I notice that when you bring them into Choreography, that's not the case. Only in the model view.

 

Can someone explain why this is? Is there a specific reason for it?

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I am wondering, though, why is it that with some of the models (Kee Kat, the Rabbit and I think one other I was looking at), the eyes are sorta "sunken in" inside the characters' heads? I notice that when you bring them into Choreography, that's not the case. Only in the model view.

 

I believe Keekat uses a trick to have non-spherical eyes that can still rotate the pupil in different directions.

 

Basically, it's modeled and rigged as a sphere but then the eyeball and bone are scaled in one axis to flatten the whole structure. The pose that does that can only be active in a Chor or Action.

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I am wondering, though, why is it that with some of the models (Kee Kat, the Rabbit and I think one other I was looking at), the eyes are sorta "sunken in" inside the characters' heads? I notice that when you bring them into Choreography, that's not the case. Only in the model view.

 

I believe Keekat uses a trick to have non-spherical eyes that can still rotate the pupil in different directions.

 

Basically, it's modeled and rigged as a sphere but then the eyeball and bone are scaled in one axis to flatten the whole structure. The pose that does that can only be active in a Chor or Action.

 

Ahh, interesting. Can't say that fully makes sense to me right now. But I'm sure once I'm more familiar with Choreography and Action, it will. Will be a cool "a ha!" moment when it clicks.

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I am wondering, though, why is it that with some of the models (Kee Kat, the Rabbit and I think one other I was looking at), the eyes are sorta "sunken in" inside the characters' heads? I notice that when you bring them into Choreography, that's not the case. Only in the model view.

 

I believe Keekat uses a trick to have non-spherical eyes that can still rotate the pupil in different directions.

 

Basically, it's modeled and rigged as a sphere but then the eyeball and bone are scaled in one axis to flatten the whole structure. The pose that does that can only be active in a Chor or Action.

 

Ahh, interesting. Can't say that fully makes sense to me right now. But I'm sure once I'm more familiar with Choreography and Action, it will. Will be a cool "a ha!" moment when it clicks.

If you have the Extras DVD and are curious, there's a tutorial on how those types of eyes are done in there;

Extras DVD > Tutorials > Bootcamp > Eye Tut.html

If you don't have a copy, its well worth getting one as its a veritable goldmine of info and will repay the time spent in exploring its hidden ways and secrets.

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I am wondering, though, why is it that with some of the models (Kee Kat, the Rabbit and I think one other I was looking at), the eyes are sorta "sunken in" inside the characters' heads? I notice that when you bring them into Choreography, that's not the case. Only in the model view.

 

I believe Keekat uses a trick to have non-spherical eyes that can still rotate the pupil in different directions.

 

Basically, it's modeled and rigged as a sphere but then the eyeball and bone are scaled in one axis to flatten the whole structure. The pose that does that can only be active in a Chor or Action.

 

Ahh, interesting. Can't say that fully makes sense to me right now. But I'm sure once I'm more familiar with Choreography and Action, it will. Will be a cool "a ha!" moment when it clicks.

If you have the Extras DVD and are curious, there's a tutorial on how those types of eyes are done in there;

Extras DVD > Tutorials > Bootcamp > Eye Tut.html

If you don't have a copy, its well worth getting one as its a veritable goldmine of info and will repay the time spent in exploring its hidden ways and secrets.

 

I do have that DVD, actually. I've been meaning to copy it all to my HD so I can load stuff up, and because you need the A:M disc in the drive when using it, so I couldn't have both in at the same time.

 

Thanks for the tip!

 

I'm a long ways off from being ready for that kinda stuff, but it's good to have a reference when I'm ready to tackle it.

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I do have that DVD, actually. I've been meaning to copy it all to my HD so I can load stuff up, and because you need the A:M disc in the drive when using it, so I couldn't have both in at the same time.
I made an ISO file out of the Extras DVD, and then use WinCDEmu to mount it as a drive. I believe that uses less disk space than having a copy of all of the individual files.
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