Kamikaze Posted June 27, 2012 Posted June 27, 2012 Howdy Folks, Been awhile sense I've used A:M and seeing if I can get back into it before a possible upgrading....I am using 14c Some of U may remember this old newbie... Ok the problem ,I want to use a picture I took and add a 3d model to it with its shadow on the ground plane.... I've gotten the shadow to show up but the model does not show........or visa versa.... Ground plane has receive shadows on and shadow only on and front projection target and flat shaded on but even when off no render differance Model has cast shadows on Camera has shadows on and a rotoscope pic/decal with On top off and include in alpha buffers off I've done this before with a video and got it to work, but oh so long ago... Shadow buffers on in the output for render options to tga Any suggestions much appreciated........ Mike Cossey test53.tga Quote
Hash Fellow robcat2075 Posted June 27, 2012 Hash Fellow Posted June 27, 2012 Welcome back to the forum! Here's how it works in v16 presently if you're trying to do it all in the chor. Also it helps to set the "Diffuse" falloff of the ground model to 0% try that. I have v13 and v15 but not v14 Quote
Kamikaze Posted June 27, 2012 Author Posted June 27, 2012 That helped somewhat ........but what setting do I have wrong for the ground to look like it does in this pic? Mike Good to be back.... Welcome back to the forum! Here's how it works in v16 presently if you're trying to do it all in the chor. Also it helps to set the "Diffuse" falloff of the ground model to 0% try that. I have v13 and v15 but not v14 test53b.tga Quote
Kamikaze Posted June 27, 2012 Author Posted June 27, 2012 Got it and thanks a bunch Robcat!!! ......and Im not sure what setting fixed it....... Mike Quote
Hash Fellow robcat2075 Posted June 27, 2012 Hash Fellow Posted June 27, 2012 Good. I had no clue. Quote
Kamikaze Posted June 28, 2012 Author Posted June 28, 2012 Well one of those settings you showed sure did the trick...!!!!!! Robcats the man with the clues Quote
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