rusty Posted February 23, 2012 Share Posted February 23, 2012 Hi, This is an easy one I've forgotten and searches are coming up empty. My rotating asteroids seem to accelerate during the rotation. This has something to do with the interpolation or something like that... I just can't remember what it is or, where or how to change it. Thanks, Rusty Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted February 23, 2012 Hash Fellow Share Posted February 23, 2012 Look at the channel for that rotation value and make sure it's a straight line from beginning to end. Select the keyframes and press 8 to make them "linear" Quote Link to comment Share on other sites More sharing options...
rusty Posted February 24, 2012 Author Share Posted February 24, 2012 Look at the channel for that rotation value and make sure it's a straight line from beginning to end. Select the keyframes and press 8 to make them "linear" Thanks robcat! I'll give it a try when I have my animation PC setup again... moving it to another room, what a pain! Rusty Quote Link to comment Share on other sites More sharing options...
rusty Posted February 24, 2012 Author Share Posted February 24, 2012 Look at the channel for that rotation value and make sure it's a straight line from beginning to end. Select the keyframes and press 8 to make them "linear" Rob, I tried to do what you suggested but... well... check it out: Here's my action: And here's what it looks like when applied in a chor: RotateAction.mov Can't believe I'm stumbling on this! Rusty Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted February 24, 2012 Hash Fellow Share Posted February 24, 2012 First , if there's a W channel in that, you haven't converted the rotation property to "Euler" Someone else mentioned that in your other thread about rotation. on "Rotation">"Convert to">Euler Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted February 28, 2012 Share Posted February 28, 2012 Did you set any keyframes on the "ease" for the action? Quote Link to comment Share on other sites More sharing options...
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