sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

TGMC#3: Andromeda Ascendant


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Yep, when done it should basically be one continuous model. It's one of those rare mech items that is definitely better suited for AM, I can't imagine trying to model that in a poly program, cause one of the things I count on for this model is AMs organic curves and they sure do come in handy on this ship!

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Well, basic shape is pretty much done, now I'll be moving on to some of the larger details of the ship

 

post-9859-1297266577_thumb.png

 

EDIT: The interesting thing about this model, is with it's multiple flowing curved elements, this model is fairly heavy on the 5 point patches (44 to be exact)

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