Darkwing Posted February 8, 2011 Share Posted February 8, 2011 Ok, so this is the beginning of attempt number 4 at starting this model and it is already proving to be a tough little bird just because of its awkwardness! So this will be a very interesting model to make! Quote Link to comment Share on other sites More sharing options...
Darkwing Posted February 8, 2011 Author Share Posted February 8, 2011 Well it's a start I guess Quote Link to comment Share on other sites More sharing options...
Darkwing Posted February 8, 2011 Author Share Posted February 8, 2011 Did an AO render while I went out to shovel. Noticed some twisty problems that need fixing and some thickness adjustment, but yeah Quote Link to comment Share on other sites More sharing options...
Walter Baker Posted February 8, 2011 Share Posted February 8, 2011 looks pretty cool to me Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted February 8, 2011 Hash Fellow Share Posted February 8, 2011 Hey, that looks like some splining going on! Quote Link to comment Share on other sites More sharing options...
Darkwing Posted February 8, 2011 Author Share Posted February 8, 2011 Yep, when done it should basically be one continuous model. It's one of those rare mech items that is definitely better suited for AM, I can't imagine trying to model that in a poly program, cause one of the things I count on for this model is AMs organic curves and they sure do come in handy on this ship! Quote Link to comment Share on other sites More sharing options...
Darkwing Posted February 9, 2011 Author Share Posted February 9, 2011 Well, basic shape is pretty much done, now I'll be moving on to some of the larger details of the ship EDIT: The interesting thing about this model, is with it's multiple flowing curved elements, this model is fairly heavy on the 5 point patches (44 to be exact) Quote Link to comment Share on other sites More sharing options...
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