DJBREIT Posted September 15, 2010 Posted September 15, 2010 How do you set up a set of image sequences so they loop. I tried it as a decal but there is no option to loop the sequences. Is there any other way of doing this other then copying the images and renaming them in sequences. Quote
Hash Fellow robcat2075 Posted September 15, 2010 Hash Fellow Posted September 15, 2010 IF there isn't a loop option , I know there is the ability to keyframe any specific frame in a sequence. Apply the sequence normally as a decal. Then in the chor enable "show more than drivers". This will expose the group and image and their properties. if you have a 50 frame sequence, on frame 0 in the chor key 0 in "frame" (it's there, you gotta dig for it) on frame 49 key 50 on frame 50 key 0 again on frame 99 key 50 again and so on set that channel to linear interpolation. Quote
DJBREIT Posted September 15, 2010 Author Posted September 15, 2010 Thanks I will give it a try after my render is done. Quote
HomeSlice Posted September 15, 2010 Posted September 15, 2010 Robcat's solution works very well in almost every case, but if you do not know how long your animation will be, you can do this: If you have an image sequence that goes from frame 0 to frame 100... Click on "show more than drivers" to access the decal's "frame" property. On frame 0 in your animation, set the "frame" property to 0. On frame 100 in your animation, set the "frame" property to 100. Click on the "Frame" property to select it. In the Timeline, go into Channel View to see the animation curves. Right-Click on the keyframe at frame 100 and choose Curve > Post Extrapolation Method > Repeat. That will cause your image sequence to repeat forever without stopping. Quote
DJBREIT Posted September 16, 2010 Author Posted September 16, 2010 It worked and thank HomeSlice for the repeat set up. Quote
DJBREIT Posted September 16, 2010 Author Posted September 16, 2010 Also How do you set the transparency in A:M if you have a PNG file with transparency set up. I think I did this with TGA but I see any option for PNG? Quote
HomeSlice Posted September 16, 2010 Posted September 16, 2010 Also How do you set the transparency in A:M if you have a PNG file with transparency set up. I think I did this with TGA but I see any option for PNG? If the png image is a decal, I think all you have to do is set the type to "Cookie Cut". If that doesn't work, add another identical image to the decal (add image). Set one image to "color" and the other to "transparency". Quote
DJBREIT Posted September 16, 2010 Author Posted September 16, 2010 The "Cookie Cut" did the trick. Quote
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