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Hash, Inc. - Animation:Master

Image sequences loop and PNG transparency


DJBREIT

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IF there isn't a loop option , I know there is the ability to keyframe any specific frame in a sequence.

 

Apply the sequence normally as a decal.

 

Then in the chor enable "show more than drivers". This will expose the group and image and their properties.

 

if you have a 50 frame sequence, on frame 0 in the chor key 0 in "frame" (it's there, you gotta dig for it)

on frame 49 key 50

on frame 50 key 0 again

on frame 99 key 50 again

 

and so on

 

set that channel to linear interpolation.

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Robcat's solution works very well in almost every case, but if you do not know how long your animation will be, you can do this:

If you have an image sequence that goes from frame 0 to frame 100...

Click on "show more than drivers" to access the decal's "frame" property.

On frame 0 in your animation, set the "frame" property to 0.

On frame 100 in your animation, set the "frame" property to 100.

Click on the "Frame" property to select it.

In the Timeline, go into Channel View to see the animation curves.

Right-Click on the keyframe at frame 100 and choose Curve > Post Extrapolation Method > Repeat.

That will cause your image sequence to repeat forever without stopping.

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Also How do you set the transparency in A:M if you have a PNG file with transparency set up.

I think I did this with TGA but I see any option for PNG?

If the png image is a decal, I think all you have to do is set the type to "Cookie Cut".

If that doesn't work, add another identical image to the decal (add image).

Set one image to "color" and the other to "transparency".

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