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Hash, Inc. - Animation:Master

A smurf without wrinhle!


urbssenator

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Hello

 

Here is the refined smurf using 5 points patch.

I have now new questions. How can I set the eyes images on the eye group?

When the model will be correct, can I reuse a skeleton of another model, like the rabbit and apply it to the smurf?

 

Looks like you used a PatchImage to specify the eye-color. Dont do that here.

 

Use a decal:

1.) Go to your Model-window.

2.) Hide everything but the eyes.

3.) Rightclick on the model in the PWS (or click in the modelwindow in an empty space) and choose "New > Decal".

4.) Position the decal so that the eye-geometry is covered by the decal /image and double-click on the decal / image.

 

Yes the Rig (bone-structure, etc.) can be transfered from another character.

(more on this later).

 

*Fuchur*

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