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I am working through David Rogers hopping sack tutorial. The action runs for 24 frames (1 second.) Is there anyway, short of re-doing the action to slow it down?

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Posted
I am working through David Rogers hopping sack tutorial. The action runs for 24 frames (1 second.) Is there anyway, short of re-doing the action to slow it down?

 

1- in the PWS you can drag-select all the keyframes and stretch them out to any length of time

 

or

 

2- if you've dropped the action on a model in the chor you can set its "Cycle Length" property to any number of frames

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