Alex55 Posted January 14, 2010 Share Posted January 14, 2010 How would i go about filling in the center of a model, when i made it it ended up being just an outline. Quote Link to comment Share on other sites More sharing options...
Gerry Posted January 14, 2010 Share Posted January 14, 2010 Could you post some screenshots or a more detailed explanation? Quote Link to comment Share on other sites More sharing options...
Alex55 Posted January 14, 2010 Author Share Posted January 14, 2010 heres the model file i sort of got it but there might be an easyer way i extruded the top and bottom then pinched them but is there an easyer way? Ski.mdl Quote Link to comment Share on other sites More sharing options...
MJL Posted January 14, 2010 Share Posted January 14, 2010 Hi Alex, Welcome to A:M, I looked at your model and played around with a couple of ways to make a ski. From looking a the ones you made I suspect you haven't gone through TaoA:M tutorials yet. (The art of Animation Master) TaoA:M is the first link in the forum under "Getting Started". Largento did some excellent tutorials on understanding how splines and control points work, they are foundHERE. The "easiest" way is to learn how splines work, and how they are persuaded to do your bidding. It may take a little while at first, but it is well worth the effort. Here is a project that contains your model and a model of a couple of different ways of making the skis take a look at these in wire frame and shaded wireframe and maybe it will help. Part of "splinesmanship" is learning to use the fewest amount of Splines and CP's to achieve your desired shape. Best of Luck Skis.prj Quote Link to comment Share on other sites More sharing options...
Alex55 Posted January 15, 2010 Author Share Posted January 15, 2010 Hi Alex, Welcome to A:M, I looked at your model and played around with a couple of ways to make a ski. From looking a the ones you made I suspect you haven't gone through TaoA:M tutorials yet. (The art of Animation Master) TaoA:M is the first link in the forum under "Getting Started". Largento did some excellent tutorials on understanding how splines and control points work, they are foundHERE. The "easiest" way is to learn how splines work, and how they are persuaded to do your bidding. It may take a little while at first, but it is well worth the effort. Here is a project that contains your model and a model of a couple of different ways of making the skis take a look at these in wire frame and shaded wireframe and maybe it will help. Part of "splinesmanship" is learning to use the fewest amount of Splines and CP's to achieve your desired shape. Best of Luck Thankyou very much for the help i actually downloaded the files and stuff to go throught TaoA:M right before i posted that but i was at school so im gonna go through that now and take a look at the project you gave me Quote Link to comment Share on other sites More sharing options...
Alex55 Posted January 15, 2010 Author Share Posted January 15, 2010 the new ski model actually wasn't embedded in it i would very much appreciate seeing what you did if you wouldn't mind uploading it Quote Link to comment Share on other sites More sharing options...
MJL Posted January 15, 2010 Share Posted January 15, 2010 I think I embedded them this time Skis.prj Quote Link to comment Share on other sites More sharing options...
Alex55 Posted January 15, 2010 Author Share Posted January 15, 2010 alright thanks Quote Link to comment Share on other sites More sharing options...
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