pixelplucker Posted May 6, 2009 Posted May 6, 2009 Starting to get real busy here. Had to do some layouts of some cast plates with depressed lettering and imprinted ceramic middles for a client to choose from. Love the displacement mapping in AM, so much easier then messing around with high density poly models or micro displacement. So much quicker for the basic texturing than just about any program I have used in the past. Thanks! Quote
Hash Fellow robcat2075 Posted May 6, 2009 Hash Fellow Posted May 6, 2009 they look good enough to come from the Franklin Mint. Quote
pixelplucker Posted May 6, 2009 Author Posted May 6, 2009 they look good enough to come from the Franklin Mint. Thanks! Quote
steve392 Posted May 7, 2009 Posted May 7, 2009 I found that a bump map allso gives that fx when set to - instead of +,just a thought Quote
pixelplucker Posted May 7, 2009 Author Posted May 7, 2009 Bump wasn't extreme enough for this, the letters are really embossed in, approx 1/8". Ran into the same thing with some other models I'm making. Old days I would make my model in Amapi, unrwap it in uv mapper, head to photoslop and do my textures then over to EI where I would sometimes need to toss on dicer for any displacements. Very time consuming compared to just using AM and photoslop. One of my projects consists of 120 model/texture combinations, think I would go mad using my other programs. Quote
Hash Fellow robcat2075 Posted May 7, 2009 Hash Fellow Posted May 7, 2009 I think the new displacement mapping is a pretty amazing, creating the appearance of geometry where there is none. I think Martin wrote that one himself. Quote
Gerry Posted May 7, 2009 Posted May 7, 2009 It's a vast improvement over, I think, v13 when I tried dm's, found them difficult to control, and left them alone until a few weeks ago. It's a great tool and actually fun to tweak and experiment with. EDIT: Those plates are beautiful! Nice work! Quote
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