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Hash, Inc. - Animation:Master

to layer or not to layer...


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Hi all,

 

 

I am experimenting with layers.

The tractor is supposed to run between the right field-layer in the foreground and

the left field-layer behind, wheras the farmhouse and sky are on an extra background-layer.

 

One major drawback:

Seems when I toonrender, I can`t avoid an outline around the layers or is there a way?

 

I guess a workaround would be a cookie cut decal on a one patch plane?

 

In fact that leads me to my main question:

 

What really is the difference between a layer and a decal on a plane and which

advantage and setbacks does each have?

RedTreckerTest0.jpg

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What really is the difference between a layer and a decal on a plane and which

advantage and setbacks does each have?

 

They are basically the same. A layer is automatically set to 100% ambiance intensity.

 

But a decal on a patch will allow you to set toon line thickness to 0 and toon shading method to "standard" which will make it render non-toon.

 

 

Make sure that in Render Settings Toon>Override Shading and Override Lines are OFF

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